New and Delete Operators in C++

New and Delete Operators in C++

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Updated on Jul 11, 2023 17:17 IST

The new operator is used to dynamically allocate memory on the heap for an object or an array of objects. And delete operator is used to deallocate the memory. This article focuses on two very important operators :New and delete operators in C++.These operators are explained with programming example.

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The new and delete operators are integral parts of every programming language. They allow the programmer to create and delete variables in the program. The use of these operators is essential for creating and managing different program elements. These are also helpful when debugging a program or removing invalid data from a program. A programmer needs to know how to use these operators effectively to create clean and efficient programs.In this article you will learn New and delete operators in C++ with programming examples. 

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What is the new Operator?

The “new” operator in C++ is used to allocate memory dynamically for a variable or an object at runtime. This means that the memory is allocated during the execution of the program, as opposed to being allocated at compile time. When the “new” operator is called, it reserves a block of memory that is large enough to hold the object being created and then returns a pointer to the first byte of that memory block.

Syntax

Here is the syntax of the new operator in C++ language.

1. Pointer_name=new datatype;

Here is the syntax to initialize the memory,

Example

 
int *ptr=new int;
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2. pointer_variable = new datatype(value);

Here is the syntax to allocate a block of memory.

Example

 
int *ptr=new int(10);
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This means you have given 10 as the Value to the pointer ptr.

3. pointer_variable = new datatype[size];

Example

 
int *ptr=new int[];
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This means the pointer will point to the base address of an array

For example, the following code dynamically allocates memory for an integer and assigns the value 42 to it:

int *p = new int; //allocate memory for an int

*p = 42; //assign value 42 to the memory location

Let’s understand it with example.

 
#include <iostream>
int main() {
int* pInt = new int; // dynamically allocate memory for an int
*pnt = 5; // store the value 5 in the allocated memory
std::cout << *pnt; // output the value stored in the allocated memory
delete pnt; // deallocate the memory to prevent memory leak
return 0;
}
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Output: 5

The new operator is used to dynamically allocate memory for the variable on the heap, which is a region of memory that remains allocated until explicitly deallocated using the delete operator. The pointer pnt is used to access the memory location where the int is stored.

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Must explore:Difference between Static and Dynamic memory allocation

What is a Delete Operator?

The delete operator is used to deallocate memory that was previously allocated on the heap using new. It takes a pointer to the memory to be deallocated as an argument. For example:

delete p; // Deallocates the memory pointed to by p

The “delete” operator is used to deallocate memory that the “new” operator previously allocated. Once a block of memory has been allocated by “new,” it is important to deallocate it when it is no longer needed so that other parts of the program can reuse the memory. The “delete” operator releases the memory back to the system, and other parts of the program can use it.

Note: Use delete to deallocate memory allocated with new to avoid memory leaks.

Memory leaks occur when the program allocates memory dynamically but does not deallocate it properly. This causes the program to consume more memory gradually, eventually leading to poor performance or even crashing the program.

New and Delete Operators Example

 
#include <iostream>
int main()
{
int* ptr1 = new int; // dynamically allocate memory for an int
*ptr1 = 5; // store the value 5 in the allocated memory
float *ptr2 = new float(20.324);
int *ptr3 = new int[28];
std::cout << "Value of pointer variable 1 : " << *ptr1<<std::endl;
std::cout << "Value of pointer variable 2 : " << *ptr2<<std::endl;
if (!ptr3)
std::cout << "Allocation of memory failed\n";
else {
for (int i = 1; i < 15; i++)
ptr3[i] = i+1;
std::cout << "Value of store in block of memory: ";
for (int i = 1; i < 15; i++)
std::cout << ptr3[i] << " ";
}
std::cout << *ptr1; // output the value stored in the allocated memory
delete ptr1;// deallocate the memory to prevent memory leak
delete ptr2;
delete ptr3;
return 0;
}
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Output

Value of pointer variable 1 :

5

Value of pointer variable 2 :

20.324

Value of store in block of memory:

2 3 4 5 6 7 8 9 10 11 12 13 14 15 5

Explanation of code

The first line uses the “new” operator to allocate memory dynamically for an integer variable and assigns the allocated memory address to the pointer variable ptr1. The value 5 is stored in the allocated memory using the pointer variable ptr1.

The second line uses the new operator to allocate memory for a float variable dynamically, and assigns the allocated memory address to the pointer variable ptr2. The value 20.324 is also assigned to this pointer.

The third line uses the new operator to dynamically allocate memory for an array of 28 integers and assigns the allocated memory address to the pointer variable ptr3.Then the code uses std::cout to output the values stored in the allocated memory for the pointer variables ptr1, ptr2, and ptr3.

In the final lines of the code, the delete operator is used to deallocate the memory allocated for the pointer variables ptr1, ptr2, and ptr3 to prevent memory leaks.

It’s worth noting that in the case of the array (ptr3), the code uses the if (!ptr3) statement to check if the memory allocation was successful or not, otherwise it will store values in the array and output the values stored in the array using a for a loop.

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When to do Dynamic Memory Allocation?

  1. When the size of the data structure needs to change at runtime: For example, if a program needs to store a large number of items in an array, and the number of items is not known at compile time, dynamic memory allocation can be used to create an array of the appropriate size.
  2. When working with complex data structures: Dynamic memory allocation can be used to create linked lists, trees, and other complex data structures that require a flexible amount of memory.
  3. When working with polymorphic objects: Dynamic memory allocation is often used to create objects of different types at runtime. For example, a program might use dynamic memory allocation to create objects of different classes inherited from a common base class.
  4. When working with large data sets: Dynamic memory allocation can handle large data sets that cannot fit in the stack memory.
  5. When memory is being used very efficiently: Dynamic memory allocation can ensure that the program uses only as much memory as it needs, rather than allocating a fixed amount of memory at compile time.

It’s worth noting that dynamic memory allocation could lead to poor performance if not used carefully. It could cause memory leaks if the allocated memory is not deallocated properly.

Conclusion

This article is about New and delete operators in C++. You can also use the new and delete operators on user-defined data types as classes and structs. If you like this article, then please like it and share it with your friends.

FAQs

Can the

Yes, the "delete" operator can be overloaded in C++. Overloading the "delete" operator allows you to customize the memory deallocation behavior for a particular class or data type. By providing a custom implementation of the "delete" operator, you can define specific actions to be performed when objects of that class or data type are deallocated.

Can the

Yes, the "new" operator can be overloaded in C++. Overloading the "new" operator allows you to customize the memory allocation behavior for a particular class or data type. By providing a custom implementation of the "new" operator, you can control how memory is allocated for objects of that class or data type.

What happens if the

If the "delete" operator is used on a null pointer (i.e., a pointer that does not point to any valid memory location), it has no effect. It is safe to use the "delete" operator on a null pointer, and it does not result in any errors or exceptions.

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