Level Management in Unity
- Offered byUDEMY
Level Management in Unity at UDEMY Overview
Duration | 8 hours |
Total fee | ₹3,099 |
Mode of learning | Online |
Credential | Certificate |
Level Management in Unity at UDEMY Highlights
- Earn a certificate of completion from Udemy
- Comes up with 30-Day Money-Back Guarantee
- Get Full Lifetime Access
- Learn through 42 downloadable resources & 5 articles
Level Management in Unity at UDEMY Course details
- For Beginning to intermediate Unity developers who want to improve their game dev skills
- Build a scalable, re-usable Menu system from scratch
- Save and load persistent data to and from your Unity application
- Master Generics and the Singleton design pattern
- In this course, we will start with simple demo Unity project and add a front-end menu system
- Learn techniques for building reusable UI components and transitions in-between Unity scenes
- Learn the fundamentals of saving and loading persistent data locally from your application
- Create C# scripts line-by-line and learn how to architect game components cleanly and logically
Level Management in Unity at UDEMY Curriculum
Introduction
Coding and Naming Conventions
Unity Hub and Versions
Scene Management
Loading Scenes
Challenge: Load Level Methods
Validating Data
Menu System
Main Menu Layout Part 1
Main Menu Layout Part 2
Play Button Setup
Challenge: Menu Buttons
Menu Management Part 1
Menu Management Part 2
Challenge: Menu Methods
Singleton Pattern
Quiz: Singleton Pattern
2 questions
Menu Subclasses
Menu Singletons
Generic Menu base class
Quiz: Generics
2 questions
Challenge: Pause Menu
Review: Pause Menu
Game Menu
Menu Refactor
Win Screen
Initalize Menus Update
Transition
SplashScreen
Challenge: SplashScreen Update
Transition Fader Part 1
Transition Fader Part 2
Challenge: End Transition
Saving and Loading Data
Persistent Data
Settings Menu Update
Player Prefs
Custom SaveData
Replacing PlayerPrefs
JSON Utility
Quiz: JsonUtility
2 questions
Challenge: Saving the PlayerName
Encryption (Cryptographic Hashing)
Hashing Save Data
Code with Comments
2019 Update: Level Selector
MissionSpecs
MissionList Scriptable Object
UI Layout
Mission Selector
LevelSelect Menu
Menu Integation