Associate of Applied Science Game Art offered by Full Sail University
- Private University
- 210 acre campus
- Estd. 1979
Associate of Applied Science Game Art at Full Sail University Overview
Associate of Applied Science Game Art
at Full Sail University
Our goal is to provide you with the focused knowledge and foundational understanding of art and design, 3-D animation, modeling, and shading and lighting needed to qualify for entry-level positions in the interactive 3-D industry as 3-D artists
Duration | 24 months |
Mode of learning | Online |
Official Website | Go to Website |
Course Level | UG Certificate |
Associate of Applied Science Game Art at Full Sail University Highlights
Associate of Applied Science Game Art
at Full Sail University
- Earn a degree from Full Sail University
- Financial - aid available
- Learn from an industry expert
Associate of Applied Science Game Art at Full Sail University Course details
Associate of Applied Science Game Art
at Full Sail University
Skills you will learn
Who should do this course?
- For individuals who want to enhance their knowledge & skills in the field
What are the course deliverables?
- Learn how to use artistic elements and design principles to create visually engaging and user-friendly game environments, characters, and user interfaces
- Gain practical experience using software tools for creating and editing textures, modeling characters and environments, animating sprites, and potentially even designing user interfaces based on the program's focus
- Utilize learned skills to complete game art projects like character sprites, 3D models of objects, environment textures, or user interface elements
- Learn the principles of creating game characters, including anatomy, stylization, and conveying personality through visual design
- Utilize learned skills to design and potentially animate game characters, contributing to the visual storytelling and player experience
More about this course
- The Game Art curriculum is designed to develop artists well versed in 3-D asset creation for interactive 3-D
- With a focus on 3-D content for games, simulation, XR, and even film and television, you will work your way through project-based classes that follow a clear, dynamic curriculum structure using the latest techniques and tools
- Our courses will help you gain the skills necessary to move and improve content through the production pipeline
- Each specialized class is based on the same workflow processes found at professional game studios and covers such core concepts as animation, modeling, lighting, environment art, and material and texture creation
- Supporting these industry-specific foundations are classes focusing on the traditional art foundations of interactive 3-D as well as courses focusing on career exploration, communication skills, and how to prepare for the gaming industry
Associate of Applied Science Game Art at Full Sail University Curriculum
Associate of Applied Science Game Art
at Full Sail University
Creative Presentation
Psychology of Play
English Composition I
Technology in the Entertainment and Media Industries
3-D Foundations
Fundamentals of Art I
Model Creation
Fundamentals of Art II
Project and Portfolio I: 3-D Arts
Professional Development Seminar I: Game Art
3-D Animation I
3-D Animation II
Project and Portfolio II: 3-D Arts
Shading and Lighting
Art Creation for Games
Texture Painting and Sculpting
Environment Art
Project and Portfolio III: Game Art
Professional Development Seminar II: Game Art
Associate of Applied Science Game Art at Full Sail University Entry Requirements
Associate of Applied Science Game Art
at Full Sail University
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Associate of Applied Science Game Art at Full Sail University Contact Information
Associate of Applied Science Game Art
at Full Sail University
Address
3300 University Boulevard, Winter Park, Florida 32792
Winter Park ( Florida)
Phone
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