Virtual Reality and Augmented Reality offered by MIT University
- Private University
- 168 acre campus
- Estd. 1861
Virtual Reality and Augmented Reality at MIT University Overview
Virtual Reality and Augmented Reality
at MIT University
Conceive AR/VR applications and communicate them to developers
Duration | 8 weeks |
Total fee | ₹1.72 Lakh |
Mode of learning | Online |
Course Level | UG Certificate |
Virtual Reality and Augmented Reality at MIT University Highlights
Virtual Reality and Augmented Reality
at MIT University
- Earn a certificate and 4 Continuing Education Units (CEUs) from MIT xPRO
- Insights from renowned MIT faculty and experts
- Learn to define, visualize, and pitch your XR game concept
Virtual Reality and Augmented Reality at MIT University Course details
Virtual Reality and Augmented Reality
at MIT University
Skills you will learn
Who should do this course?
- For UX/3D UI/interaction designers
- For Industry leaders and managers
- For Unity developers, app developers, and 3D developers
What are the course deliverables?
- You will acquire the essential vocabulary and knowledge of XR concepts to communicate meaningfully with different stakeholders
- Expand your knowledge of XR system elements in addition to design principles, approaches, and processes. Crucially, you will also learn to consider users' needs and values in XR design
- You will apply XR concepts and design principles to create XR applications
- Gain some introductory hands-on experience with XR system development, and better understand how to conceive XR system development ideas and communicate with developers
More about this course
- Virtual Reality and Augmented Reality from MIT xPRO provides a foundational understanding and conversational fluency in the principles that underlie XR technologies along with the ability to consider users' needs when refining applications or developing new ones
- By the end of this eight-week program, you will be better positioned to conceive XR system ideas, communicate them to developers, and make recommendations to clients and other key stakeholders
- Companies on the cutting edge recognize that extended reality (XR) has the capability to reinvent the way we communicate, experience gaming and other forms of entertainment, and transform industries such as healthcare, real estate, retail and e-commerce
Virtual Reality and Augmented Reality at MIT University Curriculum
Virtual Reality and Augmented Reality
at MIT University
Week 1: Introduction to Technologies of Virtuality
Week 2: Producing VR and AR Experiences I: Design Overview
Week 3: Producing VR and AR Experiences II: Design Processes
Week 4: XR Apps Development
Week 5: Game Development
Week 6: XR Communication and Social Applications
Week 7: Evaluating XR Systems
Week 8: Broader Implications of XR
Virtual Reality and Augmented Reality at MIT University Faculty details
Virtual Reality and Augmented Reality
at MIT University
D. Fox Harrell
Professor D. Fox Harrell’s research focuses on pioneering new forms of computational media such as interactive narrative technologies, virtual and augmented reality systems, videogames for social change, and simulations of social phenomena.
Other courses offered by MIT University
4 years
A++ Shiksha Grade
View Other 253 Courses
Virtual Reality and Augmented Reality at MIT University Popular & recent articles
Virtual Reality and Augmented Reality
at MIT University
View more articles
Virtual Reality and Augmented Reality at MIT University Contact Information
Virtual Reality and Augmented Reality
at MIT University
Address
77 Massachusetts Ave, Cambridge, MA 02139, USA
Cambridge ( Massachusetts)
Phone
Go to College Website ->
Useful Links
Know more about MIT University
Know more about Programs
- Engineering
- Instrumentation Technology
- Food Technology
- Aeronautical Engineering
- Artificial Intelligence and Machine Learning
- Metallurgical Engineering
- MTech in Computer Science Engineering
- VLSI Design
- Petroleum Engineering
- Aerospace Engineering
- BTech in Biotechnology Engineering
- Pharmaceutical engineering
- Silk Technology
- Microelectronics
- Agriculture & Farm Engineering