MIT University
MIT University Logo

Virtual Reality and Augmented Reality 
offered by MIT University

  • Private University
  • Institute Icon168 acre campus
  • Estd. 1861

Virtual Reality and Augmented Reality
 at 
MIT University 
Overview

Conceive AR/VR applications and communicate them to developers

Duration

8 weeks

Total fee

1.72 Lakh

Mode of learning

Online

Course Level

UG Certificate

Virtual Reality and Augmented Reality
 at 
MIT University 
Highlights

  • Earn a certificate and 4 Continuing Education Units (CEUs) from MIT xPRO
  • Insights from renowned MIT faculty and experts
  • Learn to define, visualize, and pitch your XR game concept
Details Icon

Virtual Reality and Augmented Reality
 at 
MIT University 
Course details

Who should do this course?
  • For UX/3D UI/interaction designers
  • For Industry leaders and managers
  • For Unity developers, app developers, and 3D developers
What are the course deliverables?
  • You will acquire the essential vocabulary and knowledge of XR concepts to communicate meaningfully with different stakeholders
  • Expand your knowledge of XR system elements in addition to design principles, approaches, and processes. Crucially, you will also learn to consider users' needs and values in XR design
  • You will apply XR concepts and design principles to create XR applications
  • Gain some introductory hands-on experience with XR system development, and better understand how to conceive XR system development ideas and communicate with developers
More about this course
  • Virtual Reality and Augmented Reality from MIT xPRO provides a foundational understanding and conversational fluency in the principles that underlie XR technologies along with the ability to consider users' needs when refining applications or developing new ones
  • By the end of this eight-week program, you will be better positioned to conceive XR system ideas, communicate them to developers, and make recommendations to clients and other key stakeholders
  • Companies on the cutting edge recognize that extended reality (XR) has the capability to reinvent the way we communicate, experience gaming and other forms of entertainment, and transform industries such as healthcare, real estate, retail and e-commerce

Virtual Reality and Augmented Reality
 at 
MIT University 
Curriculum

Week 1: Introduction to Technologies of Virtuality

Week 2: Producing VR and AR Experiences I: Design Overview

Week 3: Producing VR and AR Experiences II: Design Processes

Week 4: XR Apps Development

Week 5: Game Development

Week 6: XR Communication and Social Applications

Week 7: Evaluating XR Systems

Week 8: Broader Implications of XR

Faculty Icon

Virtual Reality and Augmented Reality
 at 
MIT University 
Faculty details

D. Fox Harrell
Professor D. Fox Harrell’s research focuses on pioneering new forms of computational media such as interactive narrative technologies, virtual and augmented reality systems, videogames for social change, and simulations of social phenomena.

Other courses offered by MIT University

11
    – / –
52.24 L
2 years
A++ Shiksha Grade
#4 QS
– / –
    – / –
72.94 L
– / –
    – / –
70.29 L
4 years
A++ Shiksha Grade
– / –
    – / –
50.69 L
View Other 253 CoursesRight Arrow Icon

Virtual Reality and Augmented Reality
 at 
MIT University 
Contact Information

Address

77 Massachusetts Ave, Cambridge, MA 02139, USA
Cambridge ( Massachusetts)

Go to College Website ->