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Build Augmented Reality (AR) apps with ARFOUNDATION & Unity
- Offered byUDEMY
Build Augmented Reality (AR) apps with ARFOUNDATION & Unity at UDEMY Overview
Duration | 6 hours |
Total fee | ₹499 |
Mode of learning | Online |
Credential | Certificate |
Build Augmented Reality (AR) apps with ARFOUNDATION & Unity at UDEMY Highlights
- Earn a certificate of completion from Udemy
- Learn from 1 downloadable resource & 2 articles
- Get full lifetime access of the course material
- Comes with 30 days money back guarantee
Build Augmented Reality (AR) apps with ARFOUNDATION & Unity at UDEMY Course details
- For Computer programming students interested in C# programming for building Augmented Reality applications
- For Unity Developers interested in building AR Foundation Augmented Reality applications
- Understand different forms of Augmented Reality and their applications
- Develop an Augmented Reality Portal using AR Foundation
- Place a Life-Size fountain in real world
- Best practices in AR Foundation and Unity
- Students will create AR apps by writing codes in C# programming language
- Learn the basics fundamentals and programming techniques required for building fully functional AR Foundation apps
- For this course you will need an ARCore supported Android smartphone or an ARKit supported iOS device along with a Windows or Mac PC for building the application
- In the first section you will first understand as to what is Augmented Reality?
- Next we will look at the four different augmented reality techniques and its application
- After this we look at the Hardware & software requirement for building AR Foundation applications
Build Augmented Reality (AR) apps with ARFOUNDATION & Unity at UDEMY Curriculum
What is Augmented Reality and AR Foundation
What is Augmented Reality
What is AR Foundation
Installation of Unity
Basics of Unity 2019
Basics of Unity
Section Intro
Understanding different panels in Unity
Moving, rotating & scaling Gameobjects in Unity
Game Panel in Unity
Physics in Unity
Increasing the light intensity
Adding colors to Gameobject
Adding textures to Gameobject
Parent and child Gameobjects in Unity
Local/Global and Pivot/Center tools in Unity
Prefabs in Unity
What are Scripts?
Rotating the spheres
Revolving the spheres
AR Foundation One
Section Introduction
AR Foundation One
The main gameobjects for Plane Tracking
Problem with ARFoundation packages technique
Building the app for Android platform
Testing the output on an Android smartphone
Building and running the app on an iOS device
Adding a Fountain model inside scene
Enabling and Disabling the generated planes
ARFoundation Memory Portal
Section Introduction
ARFoundation Memory Portal
Designing the Portal Entrance
Moving and rotating the Main Camera
Introduction to Shader's in Unity
PortalDoor Shader script
Understanding Stencil Test with Whiteboard animation
Stencil Comparison Shader script
Customising a Plane & Cube GameObject behind the Portal
Adding Stencil Comparison Code inside Plane & Cube shaders
Surrounding the Portal with Wooden Walls
Portal Door Script for entering the Portal
Problems related to Culling and Stencil Test
What is Cull? It's importance in Portal
Adding Photo's inside the Portal
Adding ARFoundation functionalities to the Portal
Building the ARFoundatuin Memory Portal application
360 Degree Video Portal
Importing the 360 video and setting up the project
Playing the 360 video inside Portal
Enabling and Disabling the Plane
Image Tracking in AR Foundation
Image Tracking section introduction
Setting up ARFoundation packages
Capturing an Image Marker
Projecting the Dragon on top of the marker
Building for iOS
Building for Android
Customising the Animator controller
Adding fire flames to the dragon
Customising the fire flames using animation events
Bonuses