Build your very first iOS app
- Offered byedX
Build your very first iOS app at edX Overview
Duration | 19 hours |
Mode of learning | Online |
Schedule type | Self paced |
Difficulty level | Beginner |
Credential | Certificate |
Future job roles | CTFL, CSS |
Build your very first iOS app at edX Highlights
- Requires effort of 10 hours per week
- Offered by Curtin University
- Earn a professional certificate upon successful completion
- Self paced Course
Build your very first iOS app at edX Course details
- Understand and use the Swift programming language
- Use and explain the Apple developer tools: including Xcode, Interface Builder, Documentation Browser
- Confidently converse with iOS developers, understanding the basics of coding and App development
- Design, develop and build your own simple iOS Apps.
- In this course you will learn the tools, techniques and concepts needed to build a basic iOS app, from scratch. You will be introduced to the Swift programming language and learn how to utilise the Apple developer tools to build an app.
Build your very first iOS app at edX Curriculum
Lesson 1: Starting App Development
Explain where programming is used and especially where Swift is used;
Explain the terminal, playgrounds;
Use Xcode to build an App for iOS; and
Use and explain variables and data types.
Lesson 2: Control Flow and Advanced Variables and Data Types
Make decisions within your programs using if-then-else statements;
Use the different logical operators NOT, AND and OR to verify the truth of something;
Use the switch statement to control what is executed next; and
Use arrays and dictionaries to store data.
Lesson 3: Xcode and Interface Builder
Navigate through Xcode projects;
Use the following areas of Xcode: project navigator, the debug area, the assistant and version editors; and
Use interface builder to build interfaces and be able to preview interfaces outside of a running App.
Lesson 4: Functions, Classes and Structures
Understand the benefits of abstraction when writing code;
Create functions, classes and structures to improve program quality;
Use classes and structures to create custom datatypes;
Understand relationships and inheritance between classes.
Lesson 5: Introduction to User Interface Development
Build Apps using common user interface views and controls;
Use Interface Builder to configure common user interface views and controls;
Connect Swift code to common user interface controls;
Use AutoLayout to ensure Apps adapt to different devices.
Lesson 6: View Controllers and Navigation
Develop Apps with multiple scenes;
Use tab bar controllers to move between scenes within Apps;
Create and utilise event handlers on view controllers;
Design an appropriate navigation hierarchy for your app.
Lesson 7: Introduction to TableViews
Use the Model View Controller design pattern for App development;
Use a ScrollView to control content display;
Use tables to display data within your App;
Respond to user input within a table.