Creative Core
- Offered byUnity
Creative Core at Unity Overview
Duration | 10 weeks |
Mode of learning | Online |
Difficulty level | Beginner |
Official Website | Go to Website |
Credential | Certificate |
Creative Core at Unity Highlights
- Earn a certificate after completion of the course
Creative Core at Unity Course details
- Introduction to Creative Core
- Shaders and materials
- Lighting
- Animation
- VFX
- Cameras
- Post-processing
- Audio
- UI
- Prototyping
- This course is designed to impart all the essential elements necessary to translate your creative ideas into reality using Unity
- This course focuses upon the foundational knowledge acquired in Unity Essentials, which introduces the fundamentals of the Unity Editor, Creative Core takes you further into the realm of VFX, Lighting, Animation, Audio, UI, and other creative skills
Creative Core at Unity Curriculum
Beginner Materials
Decide the best approach for creating materials for the URP/Lit shader on 3D Game Objects, given project requirements
Create materials for the URP/Lit Shader on a 3D Game Object
Beginner Shader scripting
Create a simple shader and material using Shader Graph
Beginner Shaders
Decide among common shaders to use for a given project
Beginner Animation Systems
Describe key components of an animator controller
Describe the relationship between different animation components
Beginner 3D Animation (Native Unity)
Create simple keyframed 3D animation sequences
Beginner 3D Animation (Imported)
Configure Animation Clips imported from digital content creation (DCC) software or the Asset Store for use in a project
Configure a humanoid rig for use with the Humanoid Animation system
Beginner Particles and Visual Effects
Decide whether to use Unity's Particle Systems or VFX Graph in order to produce an effect in your scene
Produce environmental and burst effects by configuring Unity's Particle System object
Beginner Audio Design Principles
Implement audio in Unity
Create interactive experiences by synthesizing audio experience design principles
Beginner Audio Implementation
Produce customized results by correctly configuring audio in a scene
Refine existing audio in a Unity project
Beginner User Interface
Decide on a user interface approach for a project
Create and configure visual UI components in a manner that will respond appropriately to different screen sizes and resolutions