Foundation Course on Virtual Reality and Augmented Reality
- Offered byNPTEL
Foundation Course on Virtual Reality and Augmented Reality at NPTEL Overview
Duration | 7 weeks |
Total fee | Free |
Mode of learning | Online |
Official Website | Explore Free Course |
Credential | Certificate |
Foundation Course on Virtual Reality and Augmented Reality at NPTEL Highlights
- Earn a certificate of completion from NPTEL
- Live interactive online session for doubt clearing and discussions
Foundation Course on Virtual Reality and Augmented Reality at NPTEL Course details
- For faculties and working professionals
- The Eight-week Foundation course on Virtual Reality (VR) and Augmented Reality (AR) provides working professionals with the essential Unity3D skills / tools needed to build VR AR apps by better understanding of these emerging technologies
- This program also offers participants a project development workflow to create a presentable prototype
- Get paid certificate- INR 7000 + GST
Foundation Course on Virtual Reality and Augmented Reality at NPTEL Curriculum
Overview and Introduction to Immersive Technologies (AR/VR/MR)
Concepts covered: Course Mechanics, History, Terminologies, Trends
Learning outcome: To Explore, Understand and Experience various VR and AR demonstration
Foundations of Perceptual Engineering
Concepts covered: Visual Anatomy and Perception
Learning outcomes: To Explore, Understand perceptual concepts with demos
Getting Started with UNITY 3D
Concepts covered: Hands on with Unity3D
Learning outcomes: Ability to make quick prototype with assets and scripts from store/lib
Introduction to Marker Based AR (VUFORIA) and Markerless AR (ARCORE/ARKIT)
Concepts covered: AR evolution and types of AR (marker, marker less, AR spark, Gesture based)
Learning outcomes: Ability to make quick AR prototype with readily available assets and scripts fro store/lib
Introduction 360 VR (3DOF) and OCCULUS QUEST VR (6DOF)
Concepts covered: VR evolution Google CARDBOARDVR, 360 VR, 3DOF vs 6DOF
Learning outcomes: Ability to make quick 360 VR assets and scripts from store/lib
Advanced AR/VR and Industry Usecases
Concepts covered: AR /VR systems with IOT, AI and Haptics
Learning outcomes: Ability to understand XR technologies value addition for business
The Human Centric AR/VR -UX DESIGN -PROD PIPELINE -GUIDELINES
Concepts covered: User Centered Design, User Experience and 3D User Interfaces
Learning outcomes: To learn how to define objectives for VR testing and explore VR testing methods
VR / AR Project