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Foundation Course on Virtual Reality and Augmented Reality 

  • Offered byNPTEL

Foundation Course on Virtual Reality and Augmented Reality
 at 
NPTEL 
Overview

Gain a comprehensive overview of the virtual reality and augmented reality principles and concepts

Duration

7 weeks

Total fee

Free

Mode of learning

Online

Official Website

Explore Free Course External Link Icon

Credential

Certificate

Foundation Course on Virtual Reality and Augmented Reality
 at 
NPTEL 
Highlights

  • Earn a certificate of completion from NPTEL
  • Live interactive online session for doubt clearing and discussions
Details Icon

Foundation Course on Virtual Reality and Augmented Reality
 at 
NPTEL 
Course details

Skills you will learn
Who should do this course?
  • For faculties and working professionals
More about this course
  • The Eight-week Foundation course on Virtual Reality (VR) and Augmented Reality (AR) provides working professionals with the essential Unity3D skills / tools needed to build VR AR apps by better understanding of these emerging technologies
  • This program also offers participants a project development workflow to create a presentable prototype
  • Get paid certificate- INR 7000 + GST

Foundation Course on Virtual Reality and Augmented Reality
 at 
NPTEL 
Curriculum

Overview and Introduction to Immersive Technologies (AR/VR/MR)

Concepts covered: Course Mechanics, History, Terminologies, Trends

Learning outcome: To Explore, Understand and Experience various VR and AR demonstration

Foundations of Perceptual Engineering

Concepts covered: Visual Anatomy and Perception

Learning outcomes: To Explore, Understand perceptual concepts with demos

Getting Started with UNITY 3D

Concepts covered: Hands on with Unity3D

Learning outcomes: Ability to make quick prototype with assets and scripts from store/lib

Introduction to Marker Based AR (VUFORIA) and Markerless AR (ARCORE/ARKIT)

Concepts covered: AR evolution and types of AR (marker, marker less, AR spark, Gesture based)

Learning outcomes: Ability to make quick AR prototype with readily available assets and scripts fro store/lib

Introduction 360 VR (3DOF) and OCCULUS QUEST VR (6DOF)

Concepts covered: VR evolution Google CARDBOARDVR, 360 VR, 3DOF vs 6DOF

Learning outcomes: Ability to make quick 360 VR assets and scripts from store/lib

Advanced AR/VR and Industry Usecases

Concepts covered: AR /VR systems with IOT, AI and Haptics

Learning outcomes: Ability to understand XR technologies value addition for business

The Human Centric AR/VR -UX DESIGN -PROD PIPELINE -GUIDELINES

Concepts covered: User Centered Design, User Experience and 3D User Interfaces

Learning outcomes: To learn how to define objectives for VR testing and explore VR testing methods

VR / AR Project

Faculty Icon

Foundation Course on Virtual Reality and Augmented Reality
 at 
NPTEL 
Faculty details

Dr M.Manivannan
He was a visiting Scientist at the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts General Hospital (MGH) of Harvard Medical School (HMS) in Boston, National Institute of Standards and Technology (NIST), Maryland, and a visiting faculty in the Christian Medical College (CMC) Vellore, and Indian Institute of Science (IISc).

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Foundation Course on Virtual Reality and Augmented Reality
 at 
NPTEL 

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