Gaming accessibility fundamentals
- Offered byMicrosoft
Gaming accessibility fundamentals at Microsoft Overview
Duration | 3 hours |
Start from | Start Now |
Total fee | Free |
Mode of learning | Online |
Schedule type | Self paced |
Difficulty level | Beginner |
Official Website | Explore Free Course |
Credential | Certificate |
Gaming accessibility fundamentals at Microsoft Course details
- Introduction to gaming and disability
- Community collaboration for accessible design
- Gaming assistive technologies
- Accessibility best practices for games and platforms
- Accessibility best practices for gaming hardware
- This course introduces accessibility concepts for game titles, gaming platforms, and gaming hardware
- You'll learn about the core elements in gaming experiences that influence accessibility and how those elements can affect the experiences of gamers with visual, hearing, mobility, and cognitive disabilities
- Learn how to collaborate with the disability community in creating accessible gaming experiences
- Learn about the types of assistive hardware and software technologies that players with disabilities use to game, and the importance of supporting these assistive technologies when you create accessible gaming products and experiences for all audiences
- This course introduces accessibility best practices considerations for developing gaming hardware, such as consoles, headsets, controllers, and other types of input devices
Gaming accessibility fundamentals at Microsoft Curriculum
Introduction to gaming and disability
Introduction
Approach gameplay through the lens of accessibility
Visual accessibility fundamentals
Audio accessibility fundamentals
Cognitive accessibility fundamentals
Input accessibility fundamentals
Summary and resources
Community collaboration for accessible design
Introduction
Practice "nothing about us without us"
Address resource and timeline considerations
Connect with members of the disability community
Implement best practice etiquette
Summary and resources
Gaming assistive technologies
Introduction
Gaming software assistive technology
Gaming hardware assistive technology
Summary and resources
Accessibility best practices for games and platforms
Introduction
Build customizable experiences
Represent key information through multiple sensory channels
Support multiple ways of task completion
Reference the Xbox Accessibility Guidelines
Summary and resources
Accessibility best practices for gaming hardware
Introduction
Accessibility and standard device development
Hardware component accessibility
Identify component function and device status through accessible channels
Hardware packaging accessibility
Summary and resources