Interactive 3D Graphics
- Offered byUDACITY
Interactive 3D Graphics at UDACITY Overview
Duration | 2 months |
Total fee | Free |
Mode of learning | Online |
Schedule type | Self paced |
Difficulty level | Intermediate |
Official Website | Explore Free Course |
Credential | Certificate |
Interactive 3D Graphics at UDACITY Highlights
- Real World Projects from Industry Experts
- Flexible Learning Program
- Self-Paced Learning
Interactive 3D Graphics at UDACITY Course details
- Professionals, Students, Software Developers who are ready to grow their career in this field.
- Enhance your skill set and boost your hirability through innovative, independent learning
- Self-Paced Learning
- Rich Learning Content
- This class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.
Interactive 3D Graphics at UDACITY Curriculum
LESSON 1: Introduction
LESSON 2: Points, Vectors, and Meshes
The basics of 3D geometry definition
LESSON 3: Colors and Materials
Color representation, material computations, transparency
LESSON 4: Transforms
Translation, scale, rotate and how to properly combine all these
LESSON 5: Matrices
Transform representation and how to fully control these
LESSON 6: Lights
Directional and point light sources
LESSON 7: Cameras
How the camera is defined
LESSON 8 : Textures and Reflections
Color and opacity textures, along with reflection and normal mapping
LESSON 9: Shader Programming
An introduction to programming vertex and pixel shaders
LESSON 10 : Interaction and Animation
How to select and make objects move.