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Sketch from A to Z : Become an app designer 

  • Offered byUDEMY

Sketch from A to Z : Become an app designer
 at 
UDEMY 
Overview

Learn to design an app from A to Z from a comprehensive guide of using Sketch for designing mobile applications

Duration

4 hours

Total fee

3,499

Mode of learning

Online

Credential

Certificate

Sketch from A to Z : Become an app designer
 at 
UDEMY 
Highlights

  • Earn a Certificate of completion from Udemy
  • Get a 30 days money back guarantee on the course
  • Get full lifetime access of the course material
  • Learn from 3 articles and 39 downloadable resources
Read more
Details Icon

Sketch from A to Z : Become an app designer
 at 
UDEMY 
Course details

Who should do this course?
  • For web and print designers, photoshop or Illustrator users
What are the course deliverables?
  • design from start to finish
  • Advanced techniques and shortcuts to design faster than most professionals
  • User interface design best practices to solve problems effectively
  • Know how to simplify visual information to clarify meaning and improve UX
  • Understand how to design for different device viewports
More about this course
  • Sketch has revolutionized the world of mobile application design by providing the tools to transform yourself into a professional app designer with only a few hours of training This course will teach participants to use the sketch to design dynamic, development-ready mobile app user interfaces that impress clients and engage users
  • Learn to design beautiful, high-quality mobile application UI with Sketch's Powerful Tools and Smooth Workflow

Sketch from A to Z : Become an app designer
 at 
UDEMY 
Curriculum

Introduction

Raster vs Vector

The Anatomy of a Sketch Document

Starting projext

Artboard Sizes for iOS Apps

Intro Quiz

Types of Layers

Interacting with Objects

Guides, Grids, and Measuring

Hiding, Locking, and Grouping Layers

Layer Basics Quiz

Adding Shapes

Activity - Building the Blockframe

Activity - Finishing the Blockframe

Editing Shapes

Drawing Vector Shapes

Activity - Drawing Vector Shapes

Styling

Fills

Colors

Borders

Blending Modes and Opacity

Blurs

Basics of Text Editing

Text and Styles

Missing Fonts

Adding the remaining text

Faculty Icon

Sketch from A to Z : Become an app designer
 at 
UDEMY 
Faculty details

Joseph Angelo Todaro
Joseph Angelo Todaro is a designer who uses the art, science, and psychology of design to nurture effective communication and facilitate enjoyable experiences. Through over 10,000 hours of one-to-one teaching for one of the largest software companies in the world and over a decade of exploring the visual arts, he has learned to make information work for people.

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Sketch from A to Z : Become an app designer
 at 
UDEMY 
Students Ratings & Reviews

4.5/5
Verified Icon2 Ratings
P
Pushparaj
Sketch from A to Z : Become an app designer
Offered by UDEMY
5
Other: It's a great start for someone who want to learn Sketch app designing
Reviewed on 21 Nov 2021Read More
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P
Pritam Dasgupta
Sketch from A to Z : Become an app designer
Offered by UDEMY
4
Other: It was a good experience as it opens your mind to prototype building and the importance of low fidelity prototypes
Reviewed on 22 Oct 2021Read More
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Sketch from A to Z : Become an app designer
 at 
UDEMY 

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