Sketch from A to Z : Become an app designer
4.5 /5
- Offered byUDEMY
Sketch from A to Z : Become an app designer at UDEMY Overview
Sketch from A to Z : Become an app designer
at UDEMY
Learn to design an app from A to Z from a comprehensive guide of using Sketch for designing mobile applications
Duration | 4 hours |
Total fee | ₹3,499 |
Mode of learning | Online |
Credential | Certificate |
Sketch from A to Z : Become an app designer at UDEMY Highlights
Sketch from A to Z : Become an app designer
at UDEMY
- Earn a Certificate of completion from Udemy
- Get a 30 days money back guarantee on the course
- Get full lifetime access of the course material
- Learn from 3 articles and 39 downloadable resources
Read more
Sketch from A to Z : Become an app designer at UDEMY Course details
Sketch from A to Z : Become an app designer
at UDEMY
Who should do this course?
- For web and print designers, photoshop or Illustrator users
What are the course deliverables?
- design from start to finish
- Advanced techniques and shortcuts to design faster than most professionals
- User interface design best practices to solve problems effectively
- Know how to simplify visual information to clarify meaning and improve UX
- Understand how to design for different device viewports
More about this course
- Sketch has revolutionized the world of mobile application design by providing the tools to transform yourself into a professional app designer with only a few hours of training This course will teach participants to use the sketch to design dynamic, development-ready mobile app user interfaces that impress clients and engage users
- Learn to design beautiful, high-quality mobile application UI with Sketch's Powerful Tools and Smooth Workflow
Sketch from A to Z : Become an app designer at UDEMY Curriculum
Sketch from A to Z : Become an app designer
at UDEMY
Introduction
Raster vs Vector
The Anatomy of a Sketch Document
Starting projext
Artboard Sizes for iOS Apps
Intro Quiz
Types of Layers
Interacting with Objects
Guides, Grids, and Measuring
Hiding, Locking, and Grouping Layers
Layer Basics Quiz
Adding Shapes
Activity - Building the Blockframe
Activity - Finishing the Blockframe
Editing Shapes
Drawing Vector Shapes
Activity - Drawing Vector Shapes
Styling
Fills
Colors
Borders
Blending Modes and Opacity
Blurs
Basics of Text Editing
Text and Styles
Missing Fonts
Adding the remaining text
Sketch from A to Z : Become an app designer at UDEMY Faculty details
Sketch from A to Z : Become an app designer
at UDEMY
Joseph Angelo Todaro
Joseph Angelo Todaro is a designer who uses the art, science, and psychology of design to nurture effective communication and facilitate enjoyable experiences. Through over 10,000 hours of one-to-one teaching for one of the largest software companies in the world and over a decade of exploring the visual arts, he has learned to make information work for people.
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P
Pushparaj
Sketch from A to Z : Become an app designer
Offered by UDEMY
5
Other: It's a great start for someone who want to learn Sketch app designing
Reviewed on 21 Nov 2021Read More
P
Pritam Dasgupta
Sketch from A to Z : Become an app designer
Offered by UDEMY
4
Other: It was a good experience as it opens your mind to prototype building and the importance of low fidelity prototypes
Reviewed on 22 Oct 2021Read More
View All 2 Reviews
Sketch from A to Z : Become an app designer
at UDEMY
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