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Story and Narrative Development for Video Games 

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Story and Narrative Development for Video Games
 at 
Coursera 
Overview

Duration

11 hours

Start from

Start Now

Total fee

Free

Mode of learning

Online

Difficulty level

Beginner

Official Website

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Credential

Certificate

Story and Narrative Development for Video Games
 at 
Coursera 
Highlights

  • 47% started a new career after completing these courses.
  • 44% got a tangible career benefit from this course.
  • 14% got a pay increase or promotion.
  • Earn a shareable certificate upon completion.
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Details Icon

Story and Narrative Development for Video Games
 at 
Coursera 
Course details

Skills you will learn
More about this course
  • In this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of identifying themes and procedures for your own game ideas. We'll examine traditional narrative story processes, such as three-act structure, and how they fit into game story flows and the strategic elements of gameplay. Ultimately, you will learn how to define character, setting, and structure to create a compelling game concept.

Story and Narrative Development for Video Games
 at 
Coursera 
Curriculum

Week 1: An Introduction to Story

Welcome

What makes a story compelling?

How games benefit from stories

How to see a game as a story first

Defining the Spine

Three-Act Structure and Rising Action

About this Course

Instructor Presence and Staff Support

Academic Integrity

Getting Started

Story Synopsis: Sleeping Beauty

Week 2: Game Story Structure

Writing Your Own Story Synopsis

Defining Characters and Character Goals

Using Secondary Characters

Writing a Character Brief

Story Synopsis: StarCraft II: Wings of Liberty

Story Synopsis Points

Story Synopsis: Angry Birds

About Character Briefs

Character Brief: Jim Raynor

Character Brief: Emperor Mengsk

Character Brief: Tychus Findlay

About Setting Descriptions

Setting Description: Angry Birds

Setting Description: Mar Sara

Setting Description: The Hyperion

Setting Description: Char

Week 3: Story Workshop

Story Ideation Techniques

Personal Writing Advice

Refining the Spine

Connecting Ideas and Characters

About Idea Sheets

Idea Sheet: Dead-Eye Jane

Idea Sheet: Settings for The Shooter

Review: Story Synopses

Story Synopsis: The Shooter

Review: Character Briefs

Character Brief: Jake

Character Brief: Dead-Eye Jane

Week 4: From Story to Game

Introduction to a Game Design Document

Diving Deeper into the Design Document

Turning The Shooter's Story into a Game

The Shooter's Rising Gameplay

Course Wrap Up

About Story Presentation Schemes

Presentation Scheme: Part One - StarCraft II Gameplay Overview

Presentation Scheme: Part Two - StarCraft II Missions

What is a Gameplay Flowchart?

Gameplay Flowchart: StarCraft II

Course Credits

Story and Narrative Development for Video Games
 at 
Coursera 
Admission Process

    Important Dates

    May 25, 2024
    Course Commencement Date

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    Story and Narrative Development for Video Games
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