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University of Virginia - Design Thinking for the Greater Good: Innovation in the Social Sector 

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Design Thinking for the Greater Good: Innovation in the Social Sector
 at 
Coursera 
Overview

Duration

8 hours

Total fee

Free

Mode of learning

Online

Difficulty level

Beginner

Official Website

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Credential

Certificate

Design Thinking for the Greater Good: Innovation in the Social Sector
 at 
Coursera 
Highlights

  • 20% started a new career after completing these courses.
  • Earn a shareable certificate upon completion.
  • Flexible deadlines according to your schedule.
Details Icon

Design Thinking for the Greater Good: Innovation in the Social Sector
 at 
Coursera 
Course details

More about this course
  • Do you work for a nonprofit or in the social sector? Are you struggling to solve the problems and meet the needs of the people you serve? Come learn more about how design thinking, a human-centered approach to problem solving, can help you truly understand an issue, generate ideas worth testing and iterate to find solutions that make a real difference. Through global stories from areas as diverse as government, health care, and education, we?ll show you the tools, techniques and mindset needed to use design thinking to uncover new and creative solutions in the social sector.
  • The development of this course was supported by the Batten Institute for Entrepreneurship and Innovation at the University of Virginia's Darden School of Business. For more about the Batten Institute, see:
  • http://www.darden.virginia.edu/batten-institute/
  • @BattenInstitute
  • @DesignatDarden
Read more

Design Thinking for the Greater Good: Innovation in the Social Sector
 at 
Coursera 
Curriculum

DESIGN THINKING FUNDAMENTALS

Welcome to the Course!

What is Design Thinking?

Why is Design Thinking Important?

How is Design Thinking Different?

Four Questions Animation

Four Questions and What Is?

Four Questions: What If? What Wows? What Works?

Kingwood Intro

Kingwood and What Is?

Kingwood and What If, What Wows, What Works

Dealing with Complex Social Systems

Visualization

Six Abilities That Matter Most

Catalyzing a Conversation for Change

Week 1 Design Thinking Fundamentals Quiz

BEFORE YOU BEGIN, AND ASKING "WHAT IS?"

Week 2 Overview

Introduction to What Is?

Kingwood Trust: Ethnography Part 1

Kingwood Trust: Ethnography Part 2

Monash University Medical Centre Intro

Monash Looks at What Is

Journey Maps and Unmet Customer Needs

Four Things to Know About Journey Maps

Journey Map Example: The Whole Aquarium

More Journey Map Examples

Journey Maps: My Favorite Tool

Assessing and Expanding Your Repertoire

Week 2 Before You Begin, And Asking "What Is?" Quiz

A MINDSET FOR INNOVATION, AND ASKING "WHAT IF?"

Week 3 Overview

Introduction to What If?

The Challenge of Possibility: Geoffrey and George, Part 1

The Challenge of Possibility: Geoffrey and George, Part 2

Intro to Iveragh, Kerry Part 1

Iveragh and What If, Kerry Part 2

The FDA Intro

FDA Design Thinking Description

Stakeholder Mapping

Stakeholder Example

Storytelling

Week 3 A Mindset For Innovation, And Asking "What If?" Quiz

ASKING "WHAT WOWS?" AND "WHAT WORKS?"

Week 4 Overview

Intro to What Wows: Assumption Testing

Whiteriver Part 1: First Assumptions

Whiteriver Part 2: Reassessing Assumptions

Intro to What Wows: Prototyping

MasAgro: Creating a Space for Experimentation

MasAgro's Hub System

MasAgro's Innovation Network

Intro to What Works

Monash Learning Launch

Monash Initiative: Long Patient Stays

Integrating DT Across Monash Organization

Reviewing Our Lessons

Actions for Impact

Indian Health Service (IHS) Hospital Check-in Redesign

Agile Psychological Medicine Clinic

Design Thinking Opportunity: Assignment Overview

Design Thinking Opportunity: Assignment Rubric

Identifying a Design Thinking Opportunity

Week 4 Asking "What Wows" and "What Works" Quiz

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Design Thinking for the Greater Good: Innovation in the Social Sector
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