Human-Computer Interaction: The Foundations of UX Design
- Offered byInteraction Design Foundation
Human-Computer Interaction: The Foundations of UX Design at Interaction Design Foundation Overview
Duration | 18 hours |
Mode of learning | Online |
Difficulty level | Beginner |
Credential | Certificate |
Human-Computer Interaction: The Foundations of UX Design at Interaction Design Foundation Highlights
- Gain an Industry-Recognized UX Course Certificate
Human-Computer Interaction: The Foundations of UX Design at Interaction Design Foundation Course details
- For UX designers
- For Project managers
- For Software engineers
- For Entrepreneurs
- For Marketers
- For Newcomers to design
- Learner will learn:
- How to create intuitive user experiences that will delight your users
- How to create customer experiences that will elevate customer loyalty, brand value, and ultimately business profitability
- How to concretely carry out the design process involved in interaction design, navigation design, and screen design
- The entire discipline of UX Design is built on the foundations of the long-established field of HCI, Human-Computer Interaction
- If learner want to become a true, user-focused UX Designer and set apart, learner need to learn the very foundations of discipline
Human-Computer Interaction: The Foundations of UX Design at Interaction Design Foundation Curriculum
Lesson 0: Welcome and Introduction
0.1: Welcome and Introduction
0.2: Let our community help you
0.3: How to Earn Your Course Certificate
0.4: Expand Your Network and Grow Your Skills in Our Online Forums
0.5: Meet and Learn From Design Professionals in Your Area
0.6: Gain Timeless Knowledge Through Courses From the Interaction Design Foundation
0.7: Mandatory vs. Optional Lesson Items
0.8: A Mix Between Video-Based and Text-Based Lesson Content
Lesson 1: Human-Computer Interaction: The Foundations of UX Design
1.1: Welcome and Introduction
1.2: What are the Fundamentals of Human-Computer Interaction?
1.3: How Has Technology Evolved to Affect Your Daily Life?
1.4: Technology Changes. So What?
1.5: Who Uses Computers?
1.6: Discussion Forum
1.7: Congratulations and Recap
Lesson 2: Learn How to Build Systems That People Can Use
2.1: Get Started with Interaction Design
2.2: What Are We Designing?
2.3: What is Design?
2.4: Put Users at the Heart of Design
2.5: Case Study: Technology Probes
2.6: How do I do it ALL?
2.7: User Focus Overview: Understanding Users
2.8: Make Users Real with Personas
2.9: Build your Portfolio Project
2.10: How to Use Cultural Probes to Understand Your Users
2.11: Build your Portfolio Project: Start to Use Cultural Probes
2.12: How to Use Technology Probes to Understand Your Users
2.13: Storytelling with Scenarios
2.14: Build your Portfolio Project: Start to Use Scenarios
2.15: Understand Context
2.16: Help Users Realize Their Goals: Navigation Design
2.17: Learn the Four Rules of Local Navigation
2.18: Use Modes and Modal Interfaces Carefully
2.19: The Big Picture: Global Navigation
2.20: Creating Predictable Dialogs
2.21: Understand the Broad Picture: Wider Still
2.22: Discussion Forum
2.23: Congratulations and Recap
Lesson 3: How to Design Screens that Meet Users’ Needs
3.1: Learn the Basics of Screen Design
3.2: Use Grouping to Organize Your Screen Design
3.3: Case Study: How does Gmail use Grouping?
3.4: Screen Alignment: Understand Your Users Before You Start
3.5: Learn How to Use White Space and Redundant Coding
3.6: How to Design Controls for Physical Devices
3.7: General Principles of Screen Design: Design for Interaction
3.8: Aesthetics are Vital in Building Trust when You Design Your Screens
3.9: How to Use Color and 3D
3.10: Design for Other Cultures
3.11: Iterative Prototyping Isn’t Always the Solution
3.12: Build your Portfolio Project: Interface/Interaction Design
3.13: Discussion Forum
3.14: Congratulations and Recap
Lesson 4: Course Certificate, Final Networking, and Course Wrap-up
4.1: Get Your Course Certificate
4.2: Course Evaluation
4.3: Continue Your Professional Growth