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Introduction to Augmented Reality and ARCore 

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Introduction to Augmented Reality and ARCore
 at 
Coursera 
Overview

Duration

11 hours

Start from

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Total fee

Free

Mode of learning

Online

Difficulty level

Beginner

Official Website

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Credential

Certificate

Introduction to Augmented Reality and ARCore
 at 
Coursera 
Highlights

  • 16% started a new career after completing these courses.
  • Earn a shareable certificate upon completion.
  • Flexible deadlines according to your schedule.
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Introduction to Augmented Reality and ARCore
 at 
Coursera 
Course details

Skills you will learn
More about this course
  • This class will teach you the fundamentals of augmented reality (AR), and how to build an AR experience using ARCore. Through the four week course, you'll learn:
  • - How to identify different types of AR experiences
  • - Tools and platforms used in the AR landscape
  • - What makes AR feel "real"
  • - Popular use cases for AR
  • - How to create an AR use flow
  • - How AR experiences work
  • - Tools like Google Poly and Unity to build AR experiences
  • - Next steps to start building an AR experience using ARCore and other tools
  • This course will break down complex AR concepts to make them easy to understand, while also sharing expert tips and knowledge from Daydream's ARCore team. The course is great for beginners who are just getting started with AR or ARCore.
Read more

Introduction to Augmented Reality and ARCore
 at 
Coursera 
Curriculum

Introduction to augmented reality (AR)

Introduction

The history of augmented reality

AR today: smartphone vs. standalone

Google AR

AR for shopping and retail

AR for business

AR for social media

AR for gaming

AR for education

AR for healthcare

AR for nonprofits

The similarities and differences between AR and VR

Learning checkpoint - the basics of augmented reality

Module 1 practice quiz

Module 1 final assessment

The basics of AR functionality

Placing and positioning assets

Scale and the size of assets

Occlusion

Lighting for increased realism

Solid augmented assets

Context awareness

Tracking in AR

Outside-in tracking

Inside-out tracking

Motion tracking

Environmental understanding: feature points and plane-finding

Light estimation

Anchors

Interface issues and lack of UI metaphors

AR?s technical constraints: size, power, heat

The 3D barrier

Computer vision limitations

Constraints of occlusion and shading

The hardware that makes mobile AR work

Learning checkpoint - AR functionality

Learning checkpoint - inside-out vs. outside-in tracking

Learning checkpoint - fundamentals of ARCore

Learning checkpoint - constraints with current AR

Module 2 practice quiz

Module 2 final assessment

Taking the next steps with ARCore

The Android OS is everywhere

How low-light conditions limit AR on mobile

How simple surfaces challenge AR

User flow

Working with technical limitations

If you build it, they might try to break it

Preparing your tools

Outlining: drafting your design

Building the team to execute your vision

Cloud Anchors for shared AR

Learning checkpoint - use cases and current powers/limitations of AR

User experience (UX) and user interface (UI) to consider

Basic AR interaction options

Learning checkpoint - think like a user

Learning checkpoint - next steps on the AR journey

Module 3 practice quiz

Module 3 final assessment

Bringing ARCore to life

Surface detection and creating planes

User interaction: hit-testing and pose

Placing with anchor points

Occlusion between virtual assets

Light estimation: matching virtual light to real light

Multi-plane detection and spatial mapping

Processing needs in mobile AR

Breaking immersion

Framing as a creative device

What is Poly?

What is Unity?

Learning checkpoint - a closer look at mechanics of ARCore

Poly, a library of 3D assets for your AR app

Sceneform for easier AR content creation

Learning checkpoint - using Poly and Unity to create ARCore assets

Glossary of AR

Resources

Module 4 practice quiz

Module 4 final assessment

Introduction to Augmented Reality and ARCore
 at 
Coursera 
Admission Process

    Important Dates

    May 25, 2024
    Course Commencement Date

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    Introduction to Augmented Reality and ARCore
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    Other: Helps to understand the concept of AR
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