Rust for Beginners: Building Target Proximity Game
- Offered byCoursera
Rust for Beginners: Building Target Proximity Game at Coursera Overview
Rust for Beginners: Building Target Proximity Game
at Coursera
Duration | 1 hour |
Total fee | Free |
Mode of learning | Online |
Official Website | Explore Free Course |
Credential | Certificate |
Rust for Beginners: Building Target Proximity Game at Coursera Highlights
Rust for Beginners: Building Target Proximity Game
at Coursera
- Earn a certificate of completion
- Add to your LinkedIn profile
- 1 quiz
Rust for Beginners: Building Target Proximity Game at Coursera Course details
Rust for Beginners: Building Target Proximity Game
at Coursera
Skills you will learn
More about this course
- In this 2-hour long project-based course, we will focus on handling API responses fetched from a given RPC URL. Then we are going to build a target proximity game which can act as a foundation layer for big projects like optimizing delivery time for a food delivery app like Zomato.
- Throughout the course, we will guide you through every step of creating the game, from user workflow and architecture diagrams to coding intricacies like creating custom data type and generic input function. Finally, we will put everything together to build the finished game. You can use this project as a template to create your own game, making this an excellent starting point for learning Rust and game development.
- This course is designed for learners interested in learning the Rust language and building a game. While there are no strict prerequisites, having some programming experience will be beneficial. If you are a beginner, you may find this course challenging, but don't be discouraged. Embrace the challenge and ask questions when you need help we are here to support you.
Rust for Beginners: Building Target Proximity Game at Coursera Curriculum
Rust for Beginners: Building Target Proximity Game
at Coursera
Project Overview
Introduction & Installation
Define Player's Custom Type
Define & Implement Printable trait for player struct
Define Generic input function and collect players
Practice Activity 1
Generate random target using `rand` crate
Generate random target using external API
Add dotenv library
Practice Activity 2
Collect players’ guesses into target proximities
Create the play function to start the game
Tests module for the game
Practice Activity 3
Cumulative Activity
Assess Your Knowledge
Course End Survey - We appreciate your feedback!
Rust for Beginners: Building Target Proximity Game at Coursera Faculty details
Rust for Beginners: Building Target Proximity Game
at Coursera
Abhijit Roy
University : Coursera Project Network
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Rust for Beginners: Building Target Proximity Game
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