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Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences 

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Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences
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Coursera 
Overview

Duration

26 hours

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Total fee

Free

Mode of learning

Online

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Credential

Certificate

Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences
 at 
Coursera 
Highlights

  • Shareable Certificate Earn a Certificate upon completion
  • 100% online Start instantly and learn at your own schedule.
  • Flexible deadlines Reset deadlines in accordance to your schedule.
  • Approx. 26 hours to complete
  • English Subtitles: Arabic, French, Portuguese (European), Italian, Vietnamese, German, Russian, English, Spanish
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Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences
 at 
Coursera 
Course details

More about this course
  • Transmedia storytelling is the practice of designing, sharing, and participating in a cohesive story experience across multiple traditional and digital delivery platforms - for entertainment, advertising and marketing, or social change.
  • Have you ever read a book, seen a movie, watched a television show, or played a game that centred around different aspects of a larger story or universe? You may be familiar with popular examples of such universes like Star Wars, Marvel, and The Walking Dead (to name a few).
  • How do the professionals develop such expansive narratives? How do they ensure that each element stays true to the original story? How do they innovatively use different technologies to share the stories, grow audiences and create an active and involved community of fans?
  • More and more, we are also engaging with elements or franchises of larger and more complex stories across a much more diverse range of platforms like interactive web experiences, social media communities, mobile devices, theme parks, and even augmented and virtual reality. A major challenge that current and future storytellers face is being able to engage different audiences in a story that is seamlessly told across all of these different platforms.
  • WHAT WILL I LEARN?
  • This course will help you to design a strategy for developing and telling your own transmedia story. You will learn about what it takes to:
  • ? Shape your ideas into compelling and well structured narratives and complex story worlds
  • ? Identify, understand, and engage different audiences in your stories
  • ? Create cohesive user experiences across different platforms
  • ? Evaluate existing and emerging technologies to share your story with the world, and help your audience participate in the larger storyworld you create
  • The course provides you with a unique, authentic, and industry relevant learning opportunity. You will have access to current theory, industry examples and advice and undertake learning activities that will equip you with the tools you need to start developing your own ideas.
  • WHO WILL MY INSTRUCTORS BE?
  • You will learn effective transmedia design strategies from leading UNSW Australia Art & Design academics. You will also examine case studies that demonstrate how amazing ideas, technology and audience contributions can be brought together to create dynamic storyworlds. You'll see examples of major, successful transmedia storytelling projects involving movies, digital entertainment, gaming, virtual reality and more. In collaboration with our industry partner X Media Lab, the course will give you inside access to the personal stories, insight and advice of the following innovative transmedia storytelling professionals from Hollywood USA, Canada and Australia.
  • ? Susan Bonds, 42 Entertainment, Los Angeles, USA
  • ? Flint Dille, Screenwriter, Game Designer and Novelist, Los Angeles, USA
  • ? Cindi Drennan, Illuminart, Australia
  • ? Tom Ellard, UNSW Art & Design, Sydney, Australia
  • ? Catherine Fargher, Dr Egg Digital, Sydney, Australia
  • ? Hal Hefner, 3AM Creative, USA
  • ? Brian Seth Hurst, StoryTech, Los Angeles, USA
  • ? Henry Jenkins, School for Communication and Journalism, University of Southern California, USA
  • ? Mikey Leung, Digital Storytellers, Sydney, Australia
  • ? Alex Lieu, 42 Entertainment, Los Angeles, USA
  • ? Geoffrey Long, Annenberg Innovation Lab, University of Southern California, USA
  • ? John McGhee, UNSW Art & Design, Sydney, Australia
  • ? Joseph Narai, Transmedia Entertainment, Sydney, Australia
  • ? Jeff Nicholas, The Uprising Creative, Los Angeles, USA
  • ? Sergio Paez, Graphic Artist working in animation, TV, video games, and film. Co Founder, StoryboardArt, California, USA
  • ? Steve Peters, No Mimes Media, Los Angeles, USA
  • ? Stuart Samuels, Stuart Samuels Productions, Toronto, Canada
  • ? Charles Santoso, Concept Artist, Sydney, Australia
  • ? Seth Shapiro, New Amsterdam Media, Los Angeles, USA
  • ? Scott Snibbe, Eyegroove, San Francisco, USA
  • ? Tracey Taylor, The Pulse, Sydney, Australia
  • ? Robert Tercek, Public Speaker, Digital Media Strategist, and Executive Leader for Creative Ventures and Business Innovation, ? University of Southern California, USA
  • ? Kevin Williams, Founder & Director of KWP Ltd and DNA Association, UK
  • ? Brent Young, Super 78, Los Angeles, USA
  • ? Maya Zuckerman, Transmedia SF, San Francisco, USA
  • COURSE CONTENT DEVELOPMENT
  • Karin Watson, Iman Irannejad, and Dr. Simon McIntyre.
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Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences
 at 
Coursera 
Curriculum

What is Transmedia Storytelling?

Key Concept - Welcome to Transmedia Storytelling

Professional advice on getting started

Graduate Certificate and Master of Visualisation, Simulation, and Immersive Design

Brian Seth Hurst - Conspiracy for Good

Susan Bonds - Why so serious? Transmedia promotion for The Dark Knight

Henry Jenkins - The Matrix. An example of a transmedia world

Mikey Leung - The Darwin Aboriginal Art Fair

Scott Snibbe - Biophilia, a transmedia story of music, technology and nature

Key Concept - What is transmedia storytelling?

An industry perspective of transmedia storytelling

Henry Jenkins - The benefits of a transmedia approach

Henry Jenkins - The importance of collaboration in the creative process

Commercialism

Copyright and transmedia storytelling

Geoffrey Long - The future of the term 'transmedia'

Henry Jenkins - What defines a successful transmedia project?

Key Concept - The anatomy of story

Henry Jenkins - How a transmedia strategy enriches a story

Tom Ellard - Important elements of story

Tom Ellard - Story structure and the hero?s journey

Tom Ellard - The role of memory, imagery and emotion in understanding story

Henry Jenkins - World building

Course Overview

Important note about the assignments in the course

Join the transmedia storytelling MOOC community!

Meet your academic instructors

Meet our industry partner - X Media Lab

Meet the industry contributors

Learn how immersive and visualisation technologies are changing storytelling

Special thanks and acknowledgements

Key points to remember from this lesson

Module 1 Lesson 2 Useful links and resources

Key points to remember from this lesson

Module 1 Lesson 3 Useful links and resources

Key points to remember from this lesson

Creative Ideas Generation - Building a Storyworld

Key Concept - The premise and six word stories

Narrative and story

Charles Santoso - Six word stories

Key Concept - Three tools for creating content

Developing and communicating ideas

Charles Santoso - Conceptual blending

Stuart Samuels - What is an idea?

Key Concept - Developing your conceptual story idea with content

The importance of a strong central narrative

Charles Santoso - Creativity techniques

Sergio Paez - The role of visual storytelling

Mikey Leung - Planning and testing your story

Key Concept - Working creatively in storyworlds by using constraints

Building a storyworld

Charles Santoso - Storytelling and seed ideas

Susan Bonds - The process of developing a transmedia story

Mikey Leung - Using storyworlds in transmedia social campaigns

Module 2 Lesson 1 Useful links and resources

Key points to remember from this lesson

Module 2 Lesson 2 Useful links and resources

Key points to remember from this lesson

Module 2 Lesson 3 Useful links and resources

Key points to remember from this lesson

Module 2 Lesson 4 Useful links and resources

Key points to remember from this lesson

Understanding a Transmedia Audience

Key Concept - An introduction to the audience

Audience in transmedia storytelling

Connecting audience with story

Henry Jenkins - The collective intelligence of a transmedia audience

Key Concept - Understanding the audience using ethnography

The changing nature of audience

Mikey Leung - Identifying and engaging your audience

Henry Jenkins - Developing strategy for engaging multiple types of audience

John McGhee - Identifying and understanding user groups for virtual reality (VR) medical visualisations

Key Concept - Understanding the audience using participatory design

Mikey Leung - The potential of transmedia storytelling for audience engagement

Maya Zuckerman - Rapid prototyping

Cindi Drennan - The Departure. A case study of engaging a community in participatory design

Module 3 Lesson 1 Useful links and resources

Key points to remember from this lesson

Module 3 Lesson 2 Useful links and resources

Key points to remember from this lesson

Module 3 Lesson 3 Useful links and resources

Key points to remember from this lesson

The Transmedia User Experience

Key Concept - User experience in context

Tracey Taylor - Group interactive experiences

Henry Jenkins - Orientation. Unifying a transmedia story experience

Key Concept - Getting a grip on experience

Tom Ellard - Advice about audience engagement

Catherine Fargher - Evaluating user engagement

Key Concept - Designing the transmedia user journey

Henry Jenkins - Continuity and expectation in the transmedia user experience

Designing cohesive experiences for multiple audiences

Tom Ellard - Translating stories across different media

Steve Peters - Ethics in transmedia storytelling

Catherine Fargher - Designing for participation

Module 4 Lesson 1 Useful links and resources

Key points to remember from this lesson

Module 4 Lesson 2 Useful links and resources

Key points to remember from this lesson

Module 4 Lesson 3 Useful links and resources

Key points to remember from this lesson

Using Creative Technologies

Key Concept - Creative technologies and the transmedia experience

Joseph Narai - Location based storytelling

Henry Jenkins - Low tech transmedia strategies

Key Concept - Choosing the right technologies to tell your story

Brian Seth Hurst - Choosing a technology platform

Henry Jenkins - Examples of technological affordances and audience experience

Cindi Drennan - Projection mapping. Affordances, constraints and audience

Joseph Narai - UNSW Business School Virtual Reality (VR) Marketing

Tracey Taylor - A rich multimedia project

Key Concept - Experiencing technology in context

Tom Ellard - Choosing the right platform for your story

Cindi Drennan - Illuminart. Permanent interactive projection mapping

Cindi Drennan - Illuminart. Harts Mill

Key Concept - Considerations for using current and emerging technologies for storytelling

Managing expectations of emerging technologies

Discussion and applications of Augmented Reality (AR) and Virtual Reality (VR)

John McGhee - The future of virtual reality (VR) technologies

Geoff Long - The future of technology and storytelling

Module 5 Lesson 1 Useful links and resources

Key points to remember from this lesson

Module 5 Lesson 2 Useful links and resources

Key points to remember from this lesson

Module 5 Lesson 3 Useful links and resources

Key points to remember from this lesson

Module 5 Lesson 4 Useful links and resources

Key points to remember from this lesson

Stories from Industry - Professionals? Career Journeys and Advice

Susan Bonds, 42 Entertainment. Los Angeles, USA

Flint Dille, Screenwriter, Game Designer and Novelist. Los Angeles, USA

Cindi Drennan, Illuminart. Adelaide, Australia

Tom Ellard, UNSW Australia

Art & Design. Sydney, Australia

Catherine Fargher, Dr Egg Digital. Sydney, Australia

Hal Hefner, 3AM Creative. USA

Brian Seth Hurst, StoryTech. Los Angeles, USA

Henry Jenkins, School for Communication and Journalism. University of Southern California, USA

Mikey Leung, Digital Storytellers. Sydney, Australia

Alex Lieu, 42 Entertainment. Los Angeles, USA

Geoffery Long, Annenberg Innovation Lab. University of Southern California, USA

John McGhee, UNSW Australia

Art & Design. Sydney, Australia

Joseph Narai, Transmedia Entertainment. Sydney, Australia

Jeff Nicholas, The Uprising Creative. Los Angeles, USA

Sergio Paez, Lucasfilm. California, USA

Steve Peters, No Mimes Media. Los Angeles, USA

Stuart Samuels, Stuart Samuels Productions. Toronto, Canada

Seth Shapiro, New Amsterdam Media. Los Angeles, USA

Scott Snibbe, Eyegroove. San Francisco, USA

Tracey Taylor, The Pulse. Sydney, Australia

Robert Tercek, School of Cinema-Television. University of Southern California, USA

Kevin Williams,Founder & Director of KWP Ltd and DNA Association

Brent Young, Super 78. Los Angeles, USA

Maya Zuckerman, Transmedia SF. San Francisco, USA

Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences
 at 
Coursera 
Admission Process

    Important Dates

    May 25, 2024
    Course Commencement Date

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