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Meta - Principles of UX/UI Design 

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Principles of UX/UI Design
 at 
Coursera 
Overview

Duration

22 hours

Total fee

Free

Mode of learning

Online

Difficulty level

Beginner

Official Website

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Credential

Certificate

Principles of UX/UI Design
 at 
Coursera 
Highlights

  • Earn a Certificate upon completion
Details Icon

Principles of UX/UI Design
 at 
Coursera 
Course details

Skills you will learn
More about this course
  • Learn the fundamentals of User Experience (UX) research and design
  • Become immersed in the UX process of identifying problems and iterating and testing designs to find appropriate solutions
  • You?ll learn how to empathize with users through best-practice research approaches, and create common UX artifacts such as user personas
  • By utilizing the User Interface (UI) design process, you will be able to create wireframes for features in Figma, and turn them into Minimum Viable Product (MVP) style prototypes from your mockups
  • You?ll also learn the core principles of design such as hierarchy and the use of grids
  • Identify best practice interaction design methods and evaluate and improve your own and others' designs

Principles of UX/UI Design
 at 
Coursera 
Curriculum

Introduction to UX/ UI design

Introduction to the principles of UX/UI design

A day in the life of a Meta product designer

Introduction to UX and UI

A day in the life of a Meta product manager

Final project overview

What is UX?

UX goals + Quality components

Overview of the UX process

What is UI?

Getting started with Figma

Who is your user?

Empathy tools

Case Study: User research in the real world

Module summary: Introduction to UI / UX

UX/UI Course syllabus

How to be successful in this course

Empathy tools: Artifacts in the UX process

Additional resources

Types of digital design

Set up a Figma account

Additional resources

Little Lemon scenario

Exercise: Create a persona

Solution: Create a persona

Additional resources

Knowledge check: What is UX?

Knowledge check: What is UI?

Self-review: Create a persona

Module quiz: Introduction to UI / UX

Evaluating interactive design

Evaluating design

Case Study: Accessibility at Meta

Form design

Components in UI design

Little Lemon evaluation

Navigation best practices

Module summary: Evaluating interactive design

Evaluation cheat sheets

Designing for accessibility

Exercise: Heuristic evaluation

Solution: Heuristic evaluation

Additional resources

Form design best practice

Additional resources

Little Lemon Form breakdown

Use of menu icons in Navigation

Additional resources

Self-Review: Heuristic evaluation

Knowledge check: Evaluation methods

Knowledge check: Best practice principles

Knowledge check: Navigation and form design

Module quiz: Evaluating interactive design

Applied Design Fundamentals

Frames, Layers and basic shapes

Type & Text

Grids and constraints

Manipulating elements

Working with images

Wireframing

Usability testing

Module summary: Applied design fundamentals

Layers, groups and frames

Typography and best practice

Creating grids for tablets and mobile

Grid systems

How to save and import Figma files

Exercise: Design - Text hierarchy and grid

Solution: Design - Text and hierarchy grid

Additional resources

Rapid prototyping

Exercise: Create wireframe in Figma

Solution: Create wireframe in Figma

Usability test cheat sheet and template

Exercise: Write a usability test

Solution: Write a usability test

Additional Resources

Self-review: Design: Text hierarchy and grid

Knowledge check: Type and text design

Self-Review: Create wireframe in Figma

Self-review: Write a usability test

Module quiz: Design and test

Designing your UI

Make it beautiful

Stylize High-fidelity design

What are design systems?

Design systems in Figma

Moving from design to prototyping

Animate and test your prototype

Case Study: How Meta uses micro interactions

Module summary: Designing your UI

Design elements principles

Exercise: Design a component in Figma

Solution: Design a component in Figma

Mood boards in design

Additional resources

Design systems

Exercise: Interactive component design

Solution: Interactive component design

Additional resources

Micro-interactions and micro-animations

Exercise: High-fidelity design prototype

Solution: High-fidelity design prototype

Additional resources

Self-review: Component Design

Knowledge check: Enhancing your design

Self-review: Interactive component design

Knowledge check: Design Systems

Self-review: High-fidelity design prototype

Module quiz: Design and test

Course summary and final assessment

Course Recap for Principles of UX / UI

Congratulations, you have completed Principles of UX / UI

About the final assessment

Exercise: Booking a table on the Little Lemon website

Solution: Booking a table on the Little Lemon website

Next steps after principles of UX / UI

Final course assessment: Principles of UX / UI

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Principles of UX/UI Design
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