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UX Design: From Concept to Prototype 

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UX Design: From Concept to Prototype
 at 
Coursera 
Overview

Duration

15 hours

Start from

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Total fee

Free

Mode of learning

Online

Difficulty level

Beginner

Official Website

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Credential

Certificate

UX Design: From Concept to Prototype
 at 
Coursera 
Highlights

  • Shareable Certificate Earn a Certificate upon completion
  • 100% online Start instantly and learn at your own schedule.
  • Course 4 of 6 in the User Experience Research and Design Specialization
  • Flexible deadlines Reset deadlines in accordance to your schedule.
  • Beginner Level
  • Approx. 15 hours to complete
  • English Subtitles: Arabic, French, Portuguese (European), Italian, Vietnamese, German, Russian, English, Spanish
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UX Design: From Concept to Prototype
 at 
Coursera 
Course details

Skills you will learn
More about this course
  • Great design doesn?t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a compelling user experience. You will then learn how to turn wireframes and interaction architecture into interactive prototypes that can be tested with prospective users and iteratively refined into a high quality design that that is ready for a hand-off to the development team for implementation.
  • What You?ll Learn:
  • Define and scope the design problem you will try to address
  • Create user stories and storyboards to transform information about user needs into design concepts
  • Produce sketches and conduct brainstorming sessions to generate many design ideas from which you can construct a high-quality design solution
  • Develop interface wireframes to concretize the design and enable early user testing
  • Conduct user tests with paper prototypes to get preliminary user feedback on the design concept and interactions
  • Develop high-fidelity mockups that specify visual design elements
  • Create Wizard of Oz prototypes to efficiently test complex interactions and interactive systems that are not screen-based (e.g., smart assistants)
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UX Design: From Concept to Prototype
 at 
Coursera 
Curriculum

Introduction to the Design Process

Lesson 1: What Is Design?

Lesson 2: Design Process - An Overview

Lesson 3: Framing Design Problems

Lesson 4: Formative Research

Welcome to UX Design: From Concept to Prototype

Course Syllabus

Help Us Learn More about You!

Introduction to the Design Process

Ideation

Lesson 1: Introduction to Ideation

Lesson 2: Sketching

Lesson 3: Brainstorming

Introduction to Design Assignments 1 to 3

Ideation

Design Constraints and Making Choices

Lesson 1: Personas

Lesson 2: Scenarios

Lesson 3: Storyboards

Lesson 4: Design Rationale

Design Constraints and Making Choices

Building Blocks of User Interaction

Lesson 1: Lesson Introduction

Lesson 2: Elements of User Interaction: Data Input

Lesson 3: Elements of User Interaction: Output, State, and Mode

Lesson 4: Introduction to Prototyping

Introduction to Design Assignments 4 to 6

Quiz: Building Blocks of User Interaction

Low to Hi-Fidelity Prototyping

Lesson 1: Wireframes

Lesson 2: Low-Fidelity Interactive Prototypes

Lesson 3: Testing Lo-Fi Prototypes

Lesson 4: Adding Realism to Prototypes

Quiz: Low to Hi-Fidelity Prototyping

Conceptual Issues in Prototyping and Design

Lesson 1: Key Design Concepts

Lesson 2: Defaults

Lesson 3: Reflective Design

Lesson 4: New Directions in UX Design

Course Wrap-Up

Closing Message

Attributions Page

Course Feedback

Keep Learning with Michigan Online

Quiz: Conceptual Issues in Prototyping and Design

UX Design: From Concept to Prototype
 at 
Coursera 
Admission Process

    Important Dates

    May 25, 2024
    Course Commencement Date

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