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University of Colorado Boulder - Description Design for Interactive Learning Resources 

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Description Design for Interactive Learning Resources
 at 
Coursera 
Overview

Duration

42 hours

Total fee

Free

Mode of learning

Online

Official Website

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Credential

Certificate

Description Design for Interactive Learning Resources
 at 
Coursera 
Highlights

  • Earn a Certificate upon completion
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Description Design for Interactive Learning Resources
 at 
Coursera 
Course details

Skills you will learn
More about this course
  • This course gives you easy access to an innovative description design framework used and created by experts in description design who design descriptions for highly interactive learning resources
  • This course will show you how to create descriptions, the verbalized text, needed to make interactive learning resources (interactives) accessible to learners who are blind or have a visual impairment (learners with BVI)
  • The course weaves together concepts from inclusive design, web accessibility, and general best practices for description design for non-visual access
  • The main focus of the course is learning about and using the Description Design Framework created by design researchers at PhET Interactive Simulations
  • Through a series of design tasks, each preempted with examples and demonstrations, the course walks you through how to design descriptions for an interactive of your choosing
  • The Description Design Framework helps us take a methodical approach to the challenging task of designing descriptions for interactives, and we want to share what we know so others can design engaging descriptions that support non-visual access to interactive learning resources
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Description Design for Interactive Learning Resources
 at 
Coursera 
Curriculum

Introduction to Description Design

Introduction and Overview

What is Description Design?

Description Design Framework

Intro to Screen Reader Software

Getting Started with Screen Reader Software: VoiceOver

Getting Started with Screen Reader Software: NVDA

Getting Started with Screen Reader Software: JAWS

Choosing an Interactive to Describe

More PhET Sims - Possible Design Projects

About the Optional Honors Track

PhET Courses on Coursera

Image Description Guidelines (from the Diagram Center)

Recommended Practices for Video Description (from Description Key)

"Storytelling to Sensemaking: A Systematic Framework for Designing Auditory Description Display for Interactives" Article

Handout: Description Design Framework in Brief

Handout: What is Web Accessibility?

Tip Sheet: Using VoiceOver with a PhET Sim

Tip Sheet: Using NVDA with a PhET Simulation

Tip Sheet: Using JAWS with a PhET Sim

Tip Sheet: Choosing an Interactive to Describe

Introduction and Overview

What is Description Design?

Description Design Framework

Understanding Screen Reader Software

Choosing an Interactive to Describe

State Descriptions: An Overview and Design Patterns for Static States

Intro to State Descriptions: Part 1

Intro to State Descriptions: Part 2

Static and Dynamic State Descriptions

Static State Description Design Patterns

Documenting Description Design

Tips for Designing Navigation Order

Help Text and Design Task #2

"Storytelling to Sensemaking: A Systematic Framework for Designing Auditory Description Display for Interactives" Article

"Implicit scaffolding in Interactive Simulations" Paper

Tip Sheet: State Description Design Patterns

Design Task #1: Starting Static State Descriptions

Tip Sheet: Naming Interactive Objects

Design Doc Templates

Tip Sheet: Designing and Refining Navigation Order

Design Task #2: Hints & Help Text

Handout: Interactive Objects by Simulation

Tip Sheet: Creating Help Text

State Descriptions Basics

State Descriptions in More Depth

Understanding Static and Dynamic State Descriptions

Static State Description Design Patterns

Understanding the Design of Navigation Order

Understanding the Design of Help Text

State Descriptions Continued: Design Patterns for Dynamic States and Description Design Iteration

Intro to Dynamic State Descriptions

Dynamic Summary Text and Design Task #3

Intro to Qualitative Scales

Dynamic Representations and Object Details

Dynamic Object Names and Help Text

Refining State Descriptions

Writing Style for Interactive Description

Ohm's Law Interactive Description Design Document

Dynamic Phrase Builder Tool

Handout: Example Dynamic State Descriptions (Resistance in a Wire)

Design Task #3: Dynamic Summary Text

Handout: Qualitative Scales and Parameters

Design Task #4: Qualitative Parameters

Design Task #5: More Dynamic State Descriptions

Design Task #6: Double Check Static States

Tip Sheet: State Description Design Pattern Review

"Interactive Scientific Graphics" Report

Tip Sheet: Iteration & Writing Style Checklist

The Basics of Dynamic State Descriptions

More Basic Ideas About Dynamic State Descriptions

Understanding the Design of Qualitative Scales

Design Considerations for Dynamic Details for Objects and Representations

Understanding How to Minimize the Need for Dynamic State Descriptions

Understanding the Design and Refinement of State Descriptions

Understanding How Writing Style is a Tool for Description Design

Responsive Descriptions

Intro to Responsive Descriptions

Intro to Object Responses: Part 1

Intro to Object Responses: Part 2

Intro to Context Responses: Part 1

Intro to Context Responses: Part 2

Handout: Initial Object Responses by Interaction Type

Tip Sheet: Design Patterns for Single- & Two-State Interactions

Design Task #7: Creating Object Responses

Tip Sheet: Design Patterns for Multi-State & Customized Interactions

Tip Sheet: Object Responses and Interaction Types

Design Task #8: Creating Context Responses

Handout: Summary of Context Responses

Understanding the Basics of Responsive Descriptions

Design and Interaction Considerations for Simple Interactive Objects

Design and Interaction Considerations for Complex Interactive Objects

The Basics of Context Responses

Understanding the Categories of Context Responses

Putting it All Together

Putting it All Together: Evaluating the Interactive Story

Investigating the Learner Experience: Part 1

Investigating the Learner Experience: Part 2

Preparing for Publication and Beyond

A Design Challenge for Gravity Force Lab: Basics

Heuristic Evaluation of User Interfaces

Exemplar: Heuristic Evaluation of State Descriptions (John Travoltage)

The Cognitive Walkthrough Evaluation Method: A Practitioner's Guide (Technical Report)

Cognitive Walkthrough for the Web (Paper)

Exemplar: Cognitive Walkthrough (Friction)

Exemplar: Cognitive Walkthrough (Gravity Lab Force: Basics)

Handout: Design Challenges for John Travoltage

Congratulations!

Putting it All Together: Evaluating the Interactive Story

Ways to Evaluate Your Description Designs

Considerations for Data Analysis and Design Changes

Preparing for Publication and Beyond

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Description Design for Interactive Learning Resources
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