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UofA - Design Patterns 

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Design Patterns
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Overview

Duration

15 hours

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Total fee

Free

Mode of learning

Online

Difficulty level

Intermediate

Official Website

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Credential

Certificate

Design Patterns
 at 
Coursera 
Highlights

  • This Course Plus the Full Specialization.
  • Self-Paced Learning Option.
  • Graded Programming Assignments.
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Design Patterns
 at 
Coursera 
Course details

Skills you will learn
More about this course
  • This course extends object-oriented analysis and design by incorporating design patterns to create interactive applications. Through a survey of established design patterns, you will gain a foundation for more complex software applications. Finally, you will identify problematic software designs by referencing a catalog of code smells.
  • You will be challenged in the Capstone Project to redesign an existing Java-based Android application to implement a combination of design patterns. You will also critique a given Java codebase for code smells.
  • After completing this course, you will be able to:
  • ? Demonstrate how to use design patterns to address user interface design issues.
  • ? Identify the most suitable design pattern to address a given application design problem.
  • ? Apply design principles (e.g., open-closed, dependency inversion, least knowledge).
  • ? Critique code by identifying and refactoring anti-patterns.
  • ? Apply the model-view-controller architectural pattern.
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Design Patterns
 at 
Coursera 
Curriculum

Introduction to Design Patterns: Creational & Structural Patterns

2.1.1 ? What is a Design Pattern?

2.1.2 ? Creational, Structural, and Behavioural Patterns

2.1.3 ? Singleton Pattern

2.1.4 ? Factory Method Pattern

2.1.5 ? Facade Pattern

2.1.6 ? Adapter Pattern

2.1.7 ? Composite Pattern

2.1.8 ? Proxy Pattern

2.1.9 ? Decorator Pattern

Meet Your Presenter ? Sam Jeffery

Meet Your Facilitator? Cecilia Xiang

Discussion: Introduce Yourself

Discussion: Design Pattern Examples

Design Patterns Course Notes

Design Patterns Glossary

Ungraded Assignment - Adapter Pattern (Solution)

Ungraded Assignment - Composite Pattern (Solution)

Module 1 Review

Behavioural Design Patterns

2.2.1 ? Template Method Pattern

2.2.2 ? Chain of Responsibility Pattern

2.2.3 ? State Pattern

2.2.4 ? Command Pattern

2.2.5 ? Observer Pattern

Discussion: Undo/Redo As a Pattern

Mediator Pattern

Peer Review Request Forum

Capstone Assignment 2.1 - Implement the Command Pattern (Solution)

Ungraded Assignment - Observer Pattern (Solution)

Module 2 Review

Working with Design Patterns & Anti-patterns

2.3.1 ? MVC Pattern

2.3.2 ? Open/Closed Principle

2.3.3 ? Dependency Inversion Principle

2.3.4 ? Composing Objects Principle

2.3.5 ? Interface Segregation Principle

2.3.6 ? Principle of Least Knowledge

2.3.7 ? Part 1 - Code Smells

2.3.7 ? Part 2 - Code Smells

Ungraded Assignment - MVC Pattern (Solution)

Capstone Assignment 2.2 - Implement MVC Pattern (Solution)

Liskov Substitution Principle

Discussion: Stories of Bad Coding

Module 3 Review

Capstone Challenge

Capstone Assignment 2.3 - Identify and Fix Code Smells (Solution)

Discussion: Last Word ? Design Patterns

Acknowledgements

Credits

Final Exam

Design Patterns
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Coursera 
Admission Process

    Important Dates

    May 25, 2024
    Course Commencement Date

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