Introduction to VR Programming, Design, and Unity
- Offered byFutureLearn
Introduction to VR Programming, Design, and Unity at FutureLearn Overview
Duration | 10 weeks |
Total fee | ₹1,114 |
Mode of learning | Online |
Credential | Certificate |
Introduction to VR Programming, Design, and Unity at FutureLearn Highlights
- Complete 90% of course steps and all of the assessments to earn your certificate.
Learn through a mix of bite-sized videos, long- and short-form articles, audio, and practical activities.
Introduction to VR Programming, Design, and Unity at FutureLearn Course details
- On this interactive course, you will gain an introduction to programming, learning the skills to design and program your own games using the Unity game engine. The experience you will develop on this course will be invaluable in kickstarting a career in programming and game development.
- This course will guide you through the fundamentals of programming, covering the basic data types that all programming languages use and helping you to understand how computers read and process instructions in the form of code.
- You will then look at how to create and use variables in your code and learn techniques for simplifying complex problems, helping any future programming run much smoother, even when you hit coding issues along the way.
- The Unity game engine is a free real-time development platform, used for creating games on all of the top platforms, including mobile and VR.
- You will build a basic understanding of C#, the core programming language used in Unity. Then, to put it into practice, you will learn how to use the Unity game engine to develop your ideas into games.
- Once you have got the basics, its time to put your new knowledge and skills to the test. You will start by learning how to make simple text-based games before stepping it up to create a fun, yet simple 2D game.
- There is plenty of opportunity to flex your imagination and insert your personality into your game by learning how to add your own game mechanics, sound effects, and even entire models and animations.
Introduction to VR Programming, Design, and Unity at FutureLearn Curriculum
Introduction into C# programming and Unity
Week 1 - Video Lectures
Week 1 - Instructional Slides
Improving our C# knowledge
Week 2 - Video Lectures
Week 2 - Slides Lectures
Creating our first mini-project in Unity
Week 3 - Video Lectures
Week 3 - Slide Lectures
Learning to use Unity to add graphics to our mini-project
Week 4 - Video Lectures
Week 4 - Slide Lectures
Starting our 2D Game Project
Week 5 - Video Lectures
Week 5 - Slide Lectures
Adding game mechanics to our 2D game
Week 6 - Video Lectures
Week 6 - Slide Lectures
Adding in extra features - Collision detection and sound effects
Week 7 - Video Lectures
Week 7 - Slide Lectures
Final features - Particle effects and a full game loop
Week 8 - Video Lectures
Week 8 - Instructional Slides
Adding extra mechanics to enhance the gameplay further
Week 9 - Video Lectures
Week 9 - Instructional Slides
Combo System and Saving & Loading
Week 10 - Video Lectures
Week 10 - Instructional Slides