University of Michigan - Learning Experience Design: Theories and Frameworks
- Offered byCoursera
Learning Experience Design: Theories and Frameworks at Coursera Overview
Duration | 13 hours |
Start from | Start Now |
Total fee | Free |
Mode of learning | Online |
Official Website | Explore Free Course |
Credential | Certificate |
Learning Experience Design: Theories and Frameworks at Coursera Highlights
- Earn a certificate from Coursera
- Learn from industry experts
Learning Experience Design: Theories and Frameworks at Coursera Course details
- Analyze learner needs and learning contexts
- Implement taxonomies and theories for design
- Align learning outcomes with course outlines
- In Theories and Frameworks, you’ll take a close look at learners and learning contexts
- As you define your target audience, you'll learn how to use learner personas as a communication tool with stakeholders and how these can be used to influence learning goals, assessments, and activities
- Explore theories of learning and motivation that inform design
- You'll be introduced to learning taxonomies for defining learning outcomes, such as Bloom's taxonomy and Fink's Taxonomy of Significant Learning
- You'll take a closer look at design frameworks, such as Backward Design, Integrated Course Design, and the ADDIE model
- Next, you'll see examples of conceptual tools that can be used to support ideation, brainstorming, and course outlining
- This course will include an immersive activity in which you'll join learning experience design colleagues to develop, refine, and present project plans to stakeholders
- By taking this course, you'll gain experience mapping out a course design from start to finish and be well equipped to continue on in the series
Learning Experience Design: Theories and Frameworks at Coursera Curriculum
Understanding Learners and Understanding Context
Welcome to Course Two
Creating Your Learning Design Portfolio
Why Do We Need to Understand Our Learner Audience?
Why Do We Need to Understand the Learning Context?
What Are Learner Personas and Why Are They Important?
Welcome to the Series
Course Syllabus
Help Us Learn More About You!
Making the Most of Your Course Experience
Understanding Learners
Activating Ideas from Learner-centered Design
Approaches for Understanding Learner Characteristics
Understanding the Learning Context
Approaches for Understanding Learning Contexts
Learner Personas
Knowledge Check: Practice Opportunity
Knowledge Check: Graded Quiz
Gamut Workbook: Reflection Opportunity
Community Introductions
Vision of the Learner
Vision of the Learning Context
Learning Theories that Inform Design
Behaviorism in a Nutshell
Cognitivism in a Nutshell
Constructivism in a Nutshell
Thinking About Your Own Learning: Part I
Motivation: Self-determination Theory
Thinking About Your Own Learning: Part II
Introduction to Theories of Learning
Key Ideas from Learning Theories
Theories of Learning to Inform Design
Introduction to Learning Theories in Practice
Introduction to Concepts of Motivation
A Note About Engagement
Concepts of Motivation to Inform Design
Knowledge Check: Practice Opportunity
Knowledge Check: Practice Opportunity
Knowledge Check: Graded Quiz
Gamut Gallery: Learning Theories in Practice
Gamut Workbook: Reflection Opportunity
Learning Theories and Design
Share Your Motivation Examples
Learning Taxonomies and Design Frameworks
Bloom’s Taxonomy
Fink’s Taxonomy of Significant Learning
Three Characteristics of Learning Outcomes
Backward Design
Integrated Course Design
The ADDIE Model
Introduction to Taxonomies of Learning
A Deeper Dive into Bloom’s Taxonomy
A Deeper Dive into Fink’s Taxonomy of Significant Learning
Introduction to Learning Outcomes
A First Look at Learning Outcomes in a Course
A Deeper Dive into Learning Outcomes in a Course
Introduction to Learning Design Frameworks
Design Case: Flipping the Virtual Classroom
Knowledge Check: Practice Opportunity
Knowledge Check: Practice Opportunity
Knowledge Check: Graded Quiz
Gamut Workbook: Reflection Opportunity
Learning Taxonomies
Discuss Learning Design Frameworks
Design Case Reflection
Ideation and Brainstorming
Conceptual Tools for Early Stage Ideation
Conceptual Tools for Mid to Late Stage Ideation
Ideation and Iteration to Support Design (Video Option)
Conceptual Tools for Ideation and Brainstorming
Conceptual Tools for Early Stage Ideation in Action
Conceptual Tools for Course Outlining
Immersive Learning in This Course
Preparation for the Design Meeting
Design Artifacts from the Design Meeting
Reflection on the Design Meeting
Tell Us About Your Experience
The Role of Reflection in the Learning Process
Instructions for LXD Core Competencies Reflection
LXD Core Competencies Review
Post-Course Survey
Knowledge Check: Practice Opportunity
LXD Core Competencies Reflection
Gamut Workbook: Reflection Opportunity
⭐ Interactive Experience: Ideation and Iteration to Support Design
Conceptual Tools Early in the Design Process
Share What You Learned
Community Connections