Computer Graphics Syllabus & Subjects: Semester-wise List, Top Colleges Syllabus PDF
Anshuman SinghSenior Executive - Content
Computer graphics is a branch of computer science that focuses on the study of methods that can be used to digitally manipulate and create visual elements. The phrase is commonly used for three-dimensional as well as two-dimensional graphics and image processing. You can study computer graphics at the undergraduate level, at the diploma level, at the certification level, or at the postgraduate level, depending on your preferences and the requirements for eligibility. It is required that one earns at least a bachelor's degree in the field of computer graphics before enrolling in a postgraduate programme in that field.
- Syllabus – Important Facts for Computer Graphics
- List of subjects in Computer Graphics
- Detailed Syllabus for Computer Graphics
- Books and Authors related to Computer Graphics
- Entrance Exams for Computer Graphics
- Syllabus for Distance Program in Computer Graphics
- Top colleges for Computer Graphics
- FAQs on Computer Graphics
Syllabus – Important Facts for Computer Graphics
Some of the important facts related to Computer Graphics are discussed below:
Semester Division: The three-year undergraduate programme that requires full-time attendance is broken up into six semesters. The undergraduate courses in graphic design that are typically provided by institutions last for a total of four years. On the other hand, the length of time that students spend studying graphic design at the postgraduate level is two years.
Scope in India: Graphic design is one of the highest-paying careers on the planet, according to the Bureau of Labour Statistics. The simple reason for this is that there is an excessive need for good and creative, one-of-a-kind graphic designers. Graphic designers are hard to come by in India, but experts predict that they will have a bright future.
Standard examination format: In most cases, students are graded on the basis of lab exercises, assignments, short projects, mid-semester examinations, and final examinations at the end of each semester.
List of subjects in Computer Graphics
The subjects taught in Computer Graphics courses are as follows:
Typical core subjects for Computer Graphics | |
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Subject Title | Subject Details |
Elements of Information Technology | The use of technology to the resolution of issues faced by businesses and organisations is what is known as information technology, or IT. Dealing with and manipulating information and data is the focus of this branch of engineering, which makes use of computers, networks, storage, and other forms of technological infrastructure, including both hardware and software. Some of the topics covered in this subject are:
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Introduction to Programming Language | It does not matter whatever programming language you decide to study; the fundamental ideas behind programming are universal and may be applied to any language. Some examples of these concepts are as follows:
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Computer Based 2D Animation | The art of producing movement in an environment that only has two dimensions is known as 2D animation. This encompasses the characters, creatures, effects, and backgrounds of the game. Some of the topics covered are:
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Multimedia & Computer Graphics | Traditional kinds of media, such as text, graphics/drawings, photographs, and so on are all part of the realm of study known as "multimedia," which is a subfield of computer science that combines many types of data and presents it in the forms of audio, video, and animation. The Five Multimedia Elements that are extensively studied under this subject are:
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Typical elective subjects for Computer Graphics | |
Subject Title | Subject Details |
Basics of Animation | Users receive feedback from animation, and it also assists in explaining the nature of things within your software. It should be easy to comprehend, come across as natural, and, perhaps most importantly, be convincing. Some of the topics covered in this subject are:
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Foundation Art | Exploring your innermost drives and motivations is what art is all about. Yours is unique to you. The Art and Design Foundation provides you with the opportunity and the motivation to develop your own talents, interests, and areas of specialisation. Some of the topics covered in this subject are:
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Introduction to 3D Animation & Modelling | Creating a moving picture in two dimensions that depicts three dimensions requires the usage of computer animation, which makes use of three-dimensional computer graphics.
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Introduction to Mass Communication & Media Literacy | An overview of the many communication channels, including their architecture, processes, functions, and impacts. The following subjects are among those that can be studied:
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Detailed Syllabus for Computer Graphics
The curriculum for the Bachelor degree in computer graphics may be different at different universities, but the subjects often remain consistent. The following provides an overview of the subjects that are considered either mandatory or elective that are covered in the first through sixth semesters of the Bachelor programme in computer graphics.
Core/Elective | Subject title | Subject Details |
---|---|---|
Elements of Information Technology | Elements of Information Technology | The term "information technology" encompasses a wide range of subfields, one of which is the provision of software and hardware solutions to businesses and organisations for the purposes of data organisation, collection, and analysis. The examination of these facts ultimately assists businesses in accomplishing their objectives. Information security, database and network administration, computer technical support, and business software development are the four key components that make up information technology as a whole |
Introduction to Programming Language | Introduction to Programming Language | Children who have a working knowledge of computers and who have taken the time to master the fundamentals of computer programming have a greater respect for the way things function. Additionally, it teaches kids how software engineers utilise mathematics to solve issues in a manner that is both logical and creative. |
Multimedia & Computer Graphics | Multimedia & Computer Graphics | Students are given the ability to create and design through the use of multimedia, rather than simply absorbing representations generated by others. It trains the mind to think more reflectively. In addition to this, it offers pupils access to appropriate educational resources that are tailored to their individual learning styles and capabilities. |
Basics of Animation | Basics of Animation | You will study the foundational principles of 3D character animation as well as how to apply those ideas to basic shapes in the course titled "Animation Basics." This will provide you with a firm basis for when you need to animate complex characters and dialogue shots later on in the process. The ability to effectively communicate feelings is going to be the single most valuable skill you pick up from this class (using even the simplest of characters). |
Introduction to 3D Animation & Modelling | Introduction to 3D Animation & Modelling | If you have knowledge of 3D animation, you will be able to develop augmented infographics and eBooks, construct interactive live shows and events, as well as make animated graphics and "how to" films for websites. |
Introduction to Mass Communication & Media Literacy | Introduction to Mass Communication & Media Literacy | The study of communication and media gives us the ability to make sense of the world around us, from civic involvement to consumption patterns. It also helps us become future leaders and problem-solvers, and it encourages us to be inquisitive and enthusiastic critical thinkers. |
Content Development Direction I & II | Content Development Direction I & II | The goal of this course on the creation of electronic content is to get an understanding of the meaning and standards of electronic content, learning objects, as well as the designing and production of digital resources for use in education. As a result, the goal of this course is to equip students with the information and skills necessary to accommodate modern learning and the various ways to learn. |
Digital Editing & Motion Graphic- I & II | Digital Editing & Motion Graphic- I & II | Motion Graphics is also called Motion Design, making the relationship between movement and design elements easier to understand. Motion Graphics is about bringing the design knowledge to new mediums by adding the elements of time and space to it — i.e. creating movement. |
Books and Authors related to Computer Graphics
Students, whether they are in their undergraduate or postgraduate studies, are required to read a broad spectrum of texts because computer graphics is such a multifaceted and diverse field. The following are some examples of books that are frequently used as references.
Subject | Book Title | Author | Description |
---|---|---|---|
Multimedia & Computer Graphics | Computer Graphics and Multimedia | A. P. Godse, Dr. D. A. Godse | The book provides systematic, clear, and complete coverage of computer graphics and multimedia principles. In order to implement the numerous algorithms described in the book, it makes use of the C programming language. There are two sections to the book. Drawing methods for lines and curves, as well as circles and ellipses; filling polygons; 2D and 3D transformations, visible surface detection algorithms, etc are all covered in the first section. Multimedia basics, applications, and system architecture, etc are covered in the second section. |
Introduction to 3D Animation & Modelling | Digital Modelling | William Vaughan | Any successful 3D computer graphics project relies on high-quality modelling, which is the cornerstone of the whole 3D production process. As a result, Modelling is unlike any other modelling book you've encountered, getting to the core of what it takes to build efficient production-ready models and dispelling the myths around the creation of realistic and stunning graphics. |
Introduction to 3D Animation & Modelling | Video-Based Rendering | Marcus A. Magnor | Hardware and rendering algorithms for computer graphics are in high demand because of the growing economic importance of consumer applications. Using video to speed up the modelling process can be used in a variety of industries, including computer games as well as special effects and interactive television. |
Basics of Animation | Animation for Beginners | Lisa Lee | It's an excellent place to start if you're a novice animator and want to pursue a career in the art form. There are so many places to start. There are so many questions in your mind that it's debilitating.
Everything you've ever wanted to know about animation is going to be covered in this comprehensive book. |
Computer Based 2D Animation | Computer Graphics for Java Programmers | Ammeraal | This third edition addresses essential principles in the process of creating and manipulating graphical objects in both 2D and 3D, with subjects ranging from traditional graphics algorithms to colour and shading models. It teaches each graphics topic in sequential order of principles, mathematics, algorithms, optimization techniques, and Java coding in the same manner as the two editions that came before it. |
Entrance Exams for Computer Graphics
The following is a list of the examinations that must be passed at the state and central levels in order to be accepted into the bachelor’s or master’s degree programmes for computer graphics offered by India's most prestigious educational institutions. The successful completion of the 10+2 test with good results is the basic requirement for eligibility for entrance exams for undergraduate courses. Individually, each test has a particular minimum standard or cut-off criteria for those scores.
Syllabus for Distance Program in Computer Graphics
Students who are interested in obtaining their degrees but do not have the financial means to do so full-time can do it through distance education. Additionally, students who are unable to meet the qualifying requirements for full-time courses may choose to enrol in Bachelor’s degree programmes for computer graphics that are offered either part-time or via distance education.
The curriculum of programmes offered through distance education are very comparable to those of traditional programmes. The structure of the evaluation is essentially identical to that used in the regular courses, with the end-of-semester exam accounting for 70 per cent of the total score and the internal assessment contributing 30 per cent.
Top colleges for Computer Graphics
The most time and effort-efficient way to learn about the best universities for computer graphics or other alternative trades or professional degrees is to speak directly with students. A wide range of professional degrees, certifications, and specialised training programmes are available to students in India who want to further their education. The following is a list of the best universities in India ranked according to the quality of the research that they have conducted in the field of computer graphics.
Sl. No. | College/University/Institution | Links |
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1. | Indian Institute of Technology Bombay | To be uploaded soon |
2. | Indian Institute of Science | To be uploaded soon |
3. | Indian Institute of Technology Kharagpur | To be uploaded soon |
4. | Indian Institute of Technology Delhi | To be uploaded soon |
5. | International Institute of Information Technology, Hyderabad | To be uploaded soon |
6. | Indian Statistical Institute | To be uploaded soon |
7. | Indian Institute of Technology Kanpur | To be uploaded soon |
8. | Indian Institute of Technology Madras | To be uploaded soon |
9. | VIT University | To be uploaded soon |
10. | Maharshi Dayanand University | To be uploaded soon |
FAQs on Computer Graphics
Q. What kinds of topics are covered in computer graphics courses?
Q. What can students learn in the computer graphics course?
Q. Can you explain the different types of computer graphics?
Q. Is mathematics necessary for computer graphics?
Q. What are some applications of computer graphics in today's world?
Q. What can I learn in the bachelor's degree programme in computer graphics?
Q. What is computer graphics all about?
Q. Why is computer graphics essential to the field of scientific visualisation?
Q. Can you explain the significance of computer graphics in education today?
Q. What kind of skills will I acquire by taking computer graphics?
Q. What kinds of things do people do with computer graphics?
- The compilation of publications
- Medical diagnostics
- Drafting and computer design
- The creation of special effects in motion pictures
- Computer gaming
Q. How many years of schooling are required to become proficient in computer graphics?
Q. Is it difficult to become proficient in computer graphics?
Q. Why would it be beneficial for me to learn computer graphics?
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